As previously mentioned I was interested in doing some simulations based on the game. That doesn't look to be possible, because we don't know enough about how stunning and suppression works to do it.
But I have nevertheless managed to create a flat, albeit very complicated CSV file of the game's internals that you can download from https://github.com/ResidentMario/wargam ... w_data.csv.
I'm taking a break from this for a while, but I should come back at some point to finish this up by simplifying it a bit. In the meantime, as people experienced with modding the game, maybe you're interested in playing around with this in Excel or your programming language of choice.