Faustmann Balance Mod Release V1.06

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kvasius
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Re: Faustmann Balance Mod Release V1.03

Postby kvasius » Tue 19 Jun 2018 12:48

Razzmann wrote:Sorry, but this mod is not supported/ developed anymore.


LIES.

v.1.06.1 released!
Featuring... stuff. FBM modmanager download updated to the latest version of the mod.
Also updated to work with latest version of the game.... not like it changed anyhow.
Temporary link for the pure mod files for now, because Razzmann cant be bothered to update the links
Spoiler : Changelog... duh :
Su-27M ECM reduced to 40%
Chonma-ho’s in Marines (-V still proto)

Autocannon IFVs for CV infantry:
Canada gets TH-495
WGermany - Marder 1
Norway - NM135F1
SK - KAFV 25 and KAFV 40/50
DDR - BMP-2
USSR - BMP-2 'series and BMD’s
China - ZSD-90
Yugoslavia - BVP's

Rarden gets 1.25HE
M2 Bradley COMVAT accuracy to 60%
M48A3 Chaparral (both US and ISR) availability changed to 0/6/4/0/0
Israel to 15% Availability Bonus
Merkava IIA to 21 ammo
Navy Seals prototyped
USSR to 0% Availability Bonus
SPG-9D to 875m 20AP 10RPM (basically a Carl Gustav M3 clone)
US Marines 90 get Carl Gustav M3
Morskaya Pekhota 90 and Niebeskie Berety 90 get SPG-9D
PzF44 AP buffed back to 16


Important note
Somewhere along the road, autoupdate feature of the ModManager broke. To fix the issue on startup, either ignore it (just press continue when it pops up) or open up settings configuration file in the ModManager folder with.... anything that can change text, Notepad works, and set autoupdate parameter from true to false. It will look like this:
autoupdate:false

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Razzmann
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Re: Faustmann Balance Mod Release V1.03

Postby Razzmann » Tue 19 Jun 2018 15:27

In case anyone still pays attention to this thread and is wondering about the patch, I can't give the thoughts/ reasoning behind these changes as I had no influence on or made any decisions for this patch.

The same will most likely go for future patches too, if there will be any.

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kvasius
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Location: Kiev, Ukraine
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Re: Faustmann Balance Mod Release V1.03

Postby kvasius » Tue 19 Jun 2018 16:25

Razzmann wrote:In case anyone still pays attention to this thread and is wondering about the patch, I can't give the thoughts/ reasoning behind these changes as I had no influence on or made any decisions for this patch.

The same will most likely go for future patches too, if there will be any.


Yeah, new decisions now completely belong to Faust (or me... mostly for variety and QoL changes, hehe).

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enohka
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Re: Faustmann Balance Mod Release V1.03

Postby enohka » Wed 20 Jun 2018 10:30

Razzmann wrote:In case anyone still pays attention to this thread and is wondering about the patch, I can't give the thoughts/ reasoning behind these changes as I had no influence on or made any decisions for this patch.

The same will most likely go for future patches too, if there will be any.


which isn't necessarily a bad thing :mrgreen:

Fodder
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Re: Faustmann Balance Mod Release V1.03

Postby Fodder » Thu 21 Jun 2018 15:08

kvasius wrote:LIES.

v.1.06.1 released!
Featuring... stuff. FBM modmanager download updated to the latest version of the mod.
Also updated to work with latest version of the game.... not like it changed anyhow.
Temporary link for the pure mod files for now, because Razzmann cant be bothered to update the links
Spoiler : Changelog... duh :
Su-27M ECM reduced to 40%
Chonma-ho’s in Marines (-V still proto)

Autocannon IFVs for CV infantry:
Canada gets TH-495
WGermany - Marder 1
Norway - NM135F1
SK - KAFV 25 and KAFV 40/50
DDR - BMP-2
USSR - BMP-2 'series and BMD’s
China - ZSD-90
Yugoslavia - BVP's

Rarden gets 1.25HE
M2 Bradley COMVAT accuracy to 60%
M48A3 Chaparral (both US and ISR) availability changed to 0/6/4/0/0
Israel to 15% Availability Bonus
Merkava IIA to 21 ammo
Navy Seals prototyped
USSR to 0% Availability Bonus
SPG-9D to 875m 20AP 10RPM (basically a Carl Gustav M3 clone)
US Marines 90 get Carl Gustav M3
Morskaya Pekhota 90 and Niebeskie Berety 90 get SPG-9D
PzF44 AP buffed back to 16


Important note
Somewhere along the road, autoupdate feature of the ModManager broke. To fix the issue on startup, either ignore it (just press continue when it pops up) or open up settings configuration file in the ModManager folder with.... anything that can change text, Notepad works, and set autoupdate parameter from true to false. It will look like this:
autoupdate:false


So is it still support or not? I would love to redownload it again.

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Shifu
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Re: Faustmann Balance Mod Release V1.06

Postby Shifu » Thu 21 Jun 2018 19:02

With the approval of both parties (Razzmann, kvasius), I can change the author of the first post (Razzmann -> kvasius)

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Sonki3
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Re: Faustmann Balance Mod Release V1.06

Postby Sonki3 » Wed 4 Jul 2018 17:53

Fascinating mod. Looks really cool.

Any news on mod development? Any patch soon going to be released? :D

Thx
"A Roland for an Oliver."

"Wie du mir, so ich dir."

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