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Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 13:44
by Zomba69
Maybe I am doing something wrong, but with new version it seems export raw data is not working. Also, I cant open anz ppk files. Any suggestions?

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 14:48
by enohka
Zomba69 wrote:Maybe I am doing something wrong, but with new version it seems export raw data is not working. Also, I cant open anz ppk files. Any suggestions?


Can you be more detailed? Which ppk exactly does not work? With raw export?

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 15:20
by Zomba69
enohka wrote:
Zomba69 wrote:Maybe I am doing something wrong, but with new version it seems export raw data is not working. Also, I cant open anz ppk files. Any suggestions?


Can you be more detailed? Which ppk exactly does not work? With raw export?


I could not export any file, not even unit names. I tried with 0.8.3. version it works.

For ppk, I tried to open few random ones, but nothing opens and cannot export them.

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 16:19
by enohka
Zomba69 wrote:
enohka wrote:
Zomba69 wrote:Maybe I am doing something wrong, but with new version it seems export raw data is not working. Also, I cant open anz ppk files. Any suggestions?


Can you be more detailed? Which ppk exactly does not work? With raw export?


I could not export any file, not even unit names. I tried with 0.8.3. version it works.

For ppk, I tried to open few random ones, but nothing opens and cannot export them.


With introduction of the Worspace feature, the "raw export" exports now by standard to the real relative directory of the file in your workspace for instance "pc\ndf\patchable\map\_3x2_montagne_3\hqloader.ndfbin" goes to "C:\Users\enohka\Desktop\teststuff\pc\ndf\patchable\map\_3x2_montagne_3\hqloader.ndfbin"

is that your Problem?

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 17:28
by Skyth
Hello, I just downloaded the modding suite, but when I try to open the program, it gives me this error message:

System.UnauthorizedAccessException: Access to the path 'C:\$Recycle.Bin\S-1-5-18' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileSystemEnumerableIterator`1.CommonInit()
at System.IO.DirectoryInfo.EnumerateDirectories()
at moddingSuite.ViewModel.Edata.FileSystemOverviewViewModelBase.ParseDirectory(DirectoryInfo info)
at moddingSuite.ViewModel.Edata.FileSystemOverviewViewModelBase.ParseDirectory(DirectoryInfo info)
at moddingSuite.ViewModel.Edata.FileSystemOverviewViewModelBase.ParseDirectory(DirectoryInfo info)
at moddingSuite.ViewModel.Edata.WorkspaceViewModel..ctor(Settings settings)
at moddingSuite.ViewModel.Edata.EdataManagerViewModel..ctor()
at moddingSuite.App.OnStartup(StartupEventArgs e)
at System.Windows.Application.<.ctor>b__1_0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

I tried running it as an administrator, but it still doesn't work.

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 18:27
by Zomba69
Yes, it was, I did not realize there is separate folder now.

Thank you a lot, this looks great!

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 19:03
by HrcAk47

Code: Select all

System.UnauthorizedAccessException: Access to the path 'C:\Documents and Settings' is denied.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileSystemEnumerableIterator`1.CommonInit()
   at System.IO.DirectoryInfo.EnumerateDirectories()
   at moddingSuite.ViewModel.Edata.FileSystemOverviewViewModelBase.ParseDirectory(DirectoryInfo info)
   at moddingSuite.ViewModel.Edata.FileSystemOverviewViewModelBase.ParseDirectory(DirectoryInfo info)
   at moddingSuite.ViewModel.Edata.WorkspaceViewModel..ctor(Settings settings)
   at moddingSuite.ViewModel.Edata.EdataManagerViewModel..ctor()
   at moddingSuite.App.OnStartup(StartupEventArgs e)
   at System.Windows.Application.<.ctor>b__1_0(Object unused)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)


I am getting this error. Running as admin.

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 19:24
by enohka
You guys have probably set "C:\" as you export directory, this is not possible with the latest version. The WMS parses now your whole export directory as your workspace and watches for changes.

As a solution for this Problem, you should manually edit the XML settings file (You can also change the export path via settings with a old WMS version prior to 0.8.4).

You find the settings file at C:\Users\<your user name>\AppData\Roaming\edataFileManager

Inside the Settings you should specify a dedicated directory like "C:\wmsexport" or what ever you want under the "SavePath" tag:

<SavePath>C:\Users\enohka\Desktop\teststuff</SavePath>

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 19:36
by Azaz3l
enohka wrote:You guys have probably set "C:\" as you export directory, this is not possible with the latest version. The WMS parses now your whole export directory as your workspace and watches for changes.

As a solution for this Problem, you should manually edit the XML settings file (You can also change the export path via settings with a old WMS version prior to 0.8.4).

You find the settings file at C:\Users\<your user name>\AppData\Roaming\edataFileManager

Inside the Settings you should specify a dedicated directory like "C:\wmsexport" or what ever you want under the "SavePath" tag:

<SavePath>C:\Users\enohka\Desktop\teststuff</SavePath>

I'm not having such a folder in "Roaming", I didn't download previous WMS versions though. Having the same problem as in previous posts.
Image

Re: [Sound modding Release] WMS / Wargame modding suite | 0.8.5

Posted: Sat 4 Feb 2017 19:40
by enohka
I will release a patch for this problem in the next 30 minutes. Sorry for the inconvenience!