KIAyuyu wrote:I really like this mod and i think that the changes to inf and changes of weapon icon are amazing. I have recommended the mod to my Chinese wargame community and received lots of postive feedbacks on it.
And thank you very much for your post, and for helping to keep this game going.
Why there is no btr80a or mi-28 for ussr?
Neither were in full service in 1991. A few prototypes of each existed but they were not intended to be deployable, indeed the Mi-28 was supposed to fade into obscurity having lost the new attack helicopter competition to the Ka-50.
While there is AP/HE rocket system for many MLRS, can't soviet's MLRS do the same thing?
Strangely the Soviet Union never deployed DP or AP bomblets on its rocket launchers. Quite an oversight by them in my view but obviously they felt that unitary explosives and fragmentation bomblets were more suitable for what they intended to do.
I understand that the average fire control and optics device of the redfor is worse than blufor, but sound't be applied on certain units. T80U and T72B 1989 are now considered as the new super heavy but they have poor optics while the entriy M1 abrams family have the medium optics. I don't think it's reasonable.
I certainly understand this concern, medium vs. poor optics have been assigned purely based on whether a vehicle had thermal optics fitted to it. Top end RED fire control was every bit the equal of BLU but they never really got thermals out on a significant level and we've chosen to represent that even if it does make RED harder to play in some circumstances. RED tanks are, of course, cheaper as a result and I'd suggest using the RED technical reconnaissance units to compensate now that Exceptional Optics is not so heavily taxed.
There are many questions with each nation related to units, but in general the main issue will be price, availabity and training level setting that makes its PVP balance worse than the original game.
But we all like it, after many year's vanilla gaming, we can really use a mod like this to get some new taste.
I hope the team are still working on update the mod and fix the errors and balancing. Thanks them for this great mod QWQ
With only volunteer development and a limited playerbase it's rather difficult to balance the game even to the questionable extent that Eugen managed, but we are committed to continued improvement in this area. Perhaps we should have changed fewer things!