libbmaster wrote:Spoiler : :Just had a friend (who goes by "nullAurelian", I believe you helped him with some patcher related stuff) try following the steps I posted.
Not only does he receive an error message from the modding suite when uploading a DDS file without a tgv extension, but when uploading a file with a tgv extension he does not experience the same compression issue I had (the game still crashes on loading though!)
This is VERY weird, and I intend to find more people to test it on their machines.
EDIT: just had a second fellow I know try this - he had the same problems I had (bizarre compression on upload). I just want to change some portraits, darn it! I'll keep looking into this, it's REALLY starting to bug me.
EDIT #2: How do you open a tgv file? The other person I asked for help tells me that when they use the "picture" tool for exporting they get a tgv.dds file, but when exporting with double click they get just a .tgv file.
I have not had to open a tgv file directly. When I extract via double-click or the picture, I get a tgv.dds, which is a dds. I recall the game not recognizing my imported texture after using the picture > extract, so I pointed you away from it.
After editing the tgv.dds, I import without changing the extension. The weird compression probably has to do with how it is interpreting the file types, so make sure you leave the file as a tgv.dds.