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Server Manager Application Progress

Posted: Wed 28 May 2014 06:51
by ccrraaiigg007
I am making an easy to use (hopefully) Wargame RCON client for Red Dragon. here is my progress so far http://imgur.com/1EFUeYg

Re: Server Manager Application Progress

Posted: Wed 28 May 2014 16:36
by GeneralWolf
Hey,

your tool looks fine so far.
I actually worked the last weeks on a RCON-Tool for Windows on my own. Yours looks like for windows, too, right?
Have you any information about the communication "interface"? I mean, when you send a command, I randomly get an "ok" message back, but not very often. Most of the time the server just changes the variable as intended, but doesn't give any feedback (or at least I don't receive the message). Do you know more on this subject?

Re: Server Manager Application Progress

Posted: Wed 28 May 2014 19:11
by bin.zwieda
hey, this screenshot looks promising.

when ever you wanna have beta-testers, just let me know, we have a couple of servers and would be pleased to maybe add some input, if you´re interested.

did i get this right?
you are using pop-up menues for paramaters with needed specific values (like mapnames, income or gametype)?
great idea!

about maps: could you add a little preview of the selected map, just like in p2p lobbies?
it would be very useful!

Re: Server Manager Application Progress

Posted: Thu 29 May 2014 07:52
by ccrraaiigg007
The Server app is ready for testing! if anybody wants to test this for me let me know and i will get you the installer. Here is a new screenshot: http://imgur.com/Ij1Mduk

Re: Server Manager Application Progress

Posted: Thu 29 May 2014 08:18
by GeneralWolf
Looks really nice!

I sent my Beta Client yesterday to bin.zwieda. He offered to test it in this thread, too, so you can just give it a try.

Our tools are pretty similar, but yours seems to be a little bit more progressive. I don't check for invalid entries yet (like the IP-Address), don't have every single command in it and I don't display the joined players yet.

I plan to do this in the future (if I have time), maybe even with displaying player stats, etc.