Random wrote:1. The game shoud look good.
2. It should be as easy to play as possible without losing depth of the gameplay, having too little micro or limiting how good the game looks.
3. The game should be enjoyable to play.
So basically your personal opinion of what feels and looks good. Yeah, I though so.
Random wrote:- easier overview allows competitive games to become more about strategies, builds, micro and macro, more about ouplaying your opponent, instead of out-APMing them, as less effort and apm needs to be put in keeping an overview of what`s happening in one area.
-it`s more convinient, for people for which this is not the case, they obviously can play at a lower zoom level aswell.
-it gives more of a choice at which heightlevel poeple want to play the game.
- the zoom ability has pretty much always been praised by players and gametesters, see even games which took it to the very extreme, sup com, ruse, WG
-I believe this would come to the best result regarding the startingpoints (=oppinion)
All of this is dismissed due to the Hitchens's fallacy (shall I give you a link to it?). I don't see any evidence for your assertions. Oh, and thank you for admitting this is nothing more than your opinion.