README : How to manage your economy

User avatar
Mogador
Corporal
Posts: 36
Joined: Fri 7 Sep 2012 11:52
Contact:

README : How to manage your economy

Postby Mogador » Fri 15 May 2015 14:06

1- Explore the map with your Survey Team to find resources :
This light recon vehicle with a radar is the only able to detect resources fields.

2- Build refineries to collect resources :
To collect resources, you must construct a refinery. These resources must be inside the effect area to be extracted.

There are three types of resources : oil, aluminum and rare earth. To collect oil and aluminum, you must build a refinery (in DEFCON3). To collect rare earth, you must construct a processing plant (in DEFCON 1). Refinery can't collect rare earth, and vice versa.

Note : collecting oil gives you money, but there are other ways...

3- Use banks and prisoners to make money :
Capture the banks with infantry, and you will get 2 dollars per man per second (so the maximum is 12 dollars per second).
You can also make money with prisoners. They are wounded soldiers or pilots, and you can capture them with infantry (it gives you 500 dollars per prisoner). You can also build prisons to stock prisoners and automatically generate resources.

4- Manage your resource network if necessary :
The resources system works on a network, between extraction and storage buildings. The M933's (the vehicles who transport resources) can be attach at a pick-up point (refinery or proccesing plant) to a drop-off point (HQ, LEM, FOB) who stock resources.
You can manage this network : if your storage building is full or your refinery is empty, re-affect the M933 to another extraction or storage point.
When you create this unit, it will be automatically affected to an extraction and storage point.

TIP : The TAB button allow you to rotate the buildings' construction.

User avatar
ch3cooh
Colonel
Posts: 2617
Joined: Thu 24 Jan 2013 14:00
Contact:

Re: README : How to manage your economy

Postby ch3cooh » Fri 15 May 2015 14:42

I noticed that Refineries can be build far away from HQ.
With the speed of the supply-trucks, do you even need multiple HQ?

Tetun
Specialist
Posts: 14
Joined: Wed 6 May 2015 19:56
Contact:

Re: README : How to manage your economy

Postby Tetun » Fri 15 May 2015 15:59

Thank you very much for the tips. Some kind of ingame-tutorial may be helpful in the future, though. For instance, I didn't know about the TAB button and tried to rotate them somewhat manually.

@ ch3cooh:
I did ask me the same question. The main reason to have more than one single HQ may be the difficulty to secure the (otherwise pretty long) supply lines to your main HQ - as the players will find out how to abuse them soon enough. Right now, this game is new and virtually no meta present but it will shift to a "game phase" where one probably will be glad to have some kind of second or natural base with shorter routes.

User avatar
Halfbodied Jish
First Sergeant
Posts: 206
Joined: Wed 26 Jun 2013 19:16
Contact:

Re: README : How to manage your economy

Postby Halfbodied Jish » Fri 15 May 2015 19:55

Is there a fixed amount of resources or do they run out? Do they regenerate later?
Image

User avatar
elpha01
First Sergeant
Posts: 213
Joined: Sun 27 Jan 2013 17:54
Contact:

Re: README : How to manage your economy

Postby elpha01 » Fri 15 May 2015 20:52

Hi,

thanks for the tips.
Few times ago I wanted to transport one specific resource from one base to another without moving the two others resources, any idea how? I think that a panel with list of all M933 and their missions is necessary in the game.
Image IIEN 2017

User avatar
[DAY]Topspin2005
General
Posts: 5134
Joined: Thu 30 Jun 2011 15:13
Location: Germany
Contact:

Re: README : How to manage your economy

Postby [DAY]Topspin2005 » Fri 15 May 2015 23:36

Maybe my video can help beginners too with basebuilding and ressource system ;-)

Pulsifer
Private First-Class
Posts: 9
Joined: Thu 14 May 2015 06:33
Contact:

Re: README : How to manage your economy

Postby Pulsifer » Sat 16 May 2015 01:00

The Logistics Center has completely VITAL tech upgrades for collecting and should be bought as soon as possible. For instance, the upgrades to collector speeds and resource field longevity will really boost your economy and should be gotten as early as possible.

fenixforeva
Private First-Class
Posts: 5
Joined: Sat 16 May 2015 13:09
Contact:

Re: README : How to manage your economy

Postby fenixforeva » Sat 16 May 2015 13:59

thanks for the points on base building and video. I think ill use the nuke on my enemy however :P

User avatar
[DAY]Topspin2005
General
Posts: 5134
Joined: Thu 30 Jun 2011 15:13
Location: Germany
Contact:

Re: README : How to manage your economy

Postby [DAY]Topspin2005 » Mon 18 May 2015 10:46

fenixforeva wrote:thanks for the points on base building and video. I think ill use the nuke on my enemy however :P

:lol: Roger that!

Return to “Act of Aggression”

Who is online

Users browsing this forum: No registered users and 4 guests