QShadow wrote:DarcReaver wrote:Those games are real time strategy games. The other genre are real time tactics and round based strategy games like Civilizations. Every game in which you collect resources and control your units directly are by definition RTS.
So, to quote the dude:
You only need the youtube ID to make the video work ---> pWdd6_ZxX8c <---
Ninja'd. You figured it out yourself ^^
Also I want to add that games like Starcraft turn people directly off BECAUSE of theire fast paced gameplay, so to say there is a niche no one exploited so far to bring some corporate talk into this.
Hehe yes, I'm a sneaky editor
Exactly. Too much cheese turns down people. I personally hate playing a game in which you start playing, then get hit by something you don't know and suddenly you're completely fucked. Loosing because of some strange, unlogical cheese is simply annoying.
Sid Meier said once "A good game is a follow up of multiple, interesting decisions". And I would like to add: a game needs to be transparent and logical. If you loose and you can figure out why you lost is way better than having some "WTF" moments.
edit: damn, now the thread has gone to page 2. I hope people will still read the posts on the front page.