[AoA Beta] Patch v.446 : Hold fire for stealth units
Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Players need to test this asap to find more bugs or if the added function works properly.
- noodlesocks
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Well that's good. Makes specters somewhat tolerable until the hold fire toggle.
Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Bigoudi wrote:fujix wrote:Nice job with the fast patch for this. Is this a hotfix until we get the hold fire button?
Yes it is. And the button will arrive... well... soon™ !
Great!
That's the saddest part of the story. I was getting used to think, after nearly three decades of its existence, that the word "Strategy" was the main cornerstone of the RTS genre and golden age.
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Really cool, you guys are doing swell.
- WarriorWounds
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Bigoudi wrote:fujix wrote:Nice job with the fast patch for this. Is this a hotfix until we get the hold fire button?
Yes it is. And the button will arrive... well... soon™ !
Awesome.
- noodlesocks
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
So far this update has had a 100% crash rate for me =(
Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
Hi again,
wow, fast work, fast reaction, top!
pablo
wow, fast work, fast reaction, top!
pablo
- Rushattack
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units
I never crash. Keep up the good work eugene.
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