[AoA Beta] Patch v.446 : Hold fire for stealth units

atdsutm
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby atdsutm » Thu 20 Aug 2015 19:06

Players need to test this asap to find more bugs or if the added function works properly.

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noodlesocks
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby noodlesocks » Thu 20 Aug 2015 19:13

Well that's good. Makes specters somewhat tolerable until the hold fire toggle.
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Megiddo
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby Megiddo » Thu 20 Aug 2015 19:33

Bigoudi wrote:
fujix wrote:Nice job with the fast patch for this. Is this a hotfix until we get the hold fire button?


Yes it is. And the button will arrive... well... soon™ !


Great!
That's the saddest part of the story. I was getting used to think, after nearly three decades of its existence, that the word "Strategy" was the main cornerstone of the RTS genre and golden age.

seingalton
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby seingalton » Thu 20 Aug 2015 20:46

Really cool, you guys are doing swell.

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WarriorWounds
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby WarriorWounds » Thu 20 Aug 2015 21:03

Good shit

Arky01
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby Arky01 » Thu 20 Aug 2015 21:20

Bigoudi wrote:
fujix wrote:Nice job with the fast patch for this. Is this a hotfix until we get the hold fire button?


Yes it is. And the button will arrive... well... soon™ !


Awesome.

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noodlesocks
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby noodlesocks » Fri 21 Aug 2015 18:45

So far this update has had a 100% crash rate for me =(
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pabloXXX
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby pabloXXX » Fri 21 Aug 2015 20:50

Hi again,

wow, fast work, fast reaction, top!


pablo

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Rushattack
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Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

Postby Rushattack » Sat 22 Aug 2015 02:57

I never crash. Keep up the good work eugene.

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