Basura Nephilim wrote:Actually I ran into a player that knows what I played. So he instantly made a counter move, that killed my scout, then ruined my economy. All before I could respond properly.
Cartel always starts out with 2 - 4 vipers to defend.
That's why you always build barracks first.
It defends against both Chimera and US. But if you'r up against the US on certain maps it's still a hassle, because the Humvee outfights, outranges, and is faster (even when heavily damaged) than Vipers.
The defense units slow your build a bit, but it's very doable. Though I think it will be SO much more hard for Cartel without the element of surprise. Chimera will always get an early turret, USA will always bumrush you with heli's with stingers to murder your eco.
So, map in loading screen? Yes pls. Prefferably with the locations of resources on them, so newer people can learn the map and more expirienced ones can make a strategem.
Faction? No thank you. (if that does happen, there would need to be balance changes for every faction)
Only thing I agree here about being able to see the map during loading with all possible resource spots shown so newer players can learn faster.
You build a turret early with Chimera? Early enough to stop the US recon rush? I don't think so. Also that SAS is needed to defend your troops moving towards the bank or the recon kills your Felins.
We are talking here about top level play, not some noob 3v3 or 4v4 league?! I really don't care what those think how the game is played.
You misunderstand completely.
This is all from a cartel point of view.
What I am saying is that: If people know from the get go, what they are up against, they will from 0:01 in the game, make a build that counters every possibility of early aggression for that faction.
As an example: if I instantly know it's cartel vs cartel, I forego vipers all together, and save some money on that, and build a grinch somewhere in my base.
Showing what you're up against just switches the play style you have from the get-go too much.
Giving some factions an advantage, other's a disadvantage.
The game already has some balance issues, and I think that showing what you're up against will make that an even bigger problem.
We are talking here about top level play, not some noob 3v3 or 4v4 league?!
This is a nice piece of assumption though.
I'm not the best player around, neither the worst. Currently I tend to hang between rank 20 - 40. With about a 60% win-rate. And i'm not afraid to say that, yes I do firmly get outclassed by the people higher than lvl 20, since they have about 90 + hours in the multiplayer. So, there's my credentials.
But beside all that, I feel that the points I bring into the discussion hold some merit, and show that i'm not a completely thoughtless drone.