Bosspower wrote:Ganon be quiet!
Nobody wants 6 oilspots with 30.000!!!!!
We dont want a mega OIlfield game with 1000 raffineries and 1000 tankers and 1000 spots.
GO back to Vanilla and play this gameplay if you want it!
I really think you never played Act of War and if u played it you were not a Pro Gamer.
I hope the Eugen System Admins will never listen to your shit.
I played Act Of War, and was good at it, and Ganon is just right. I think you missed something. If you liked AoW so much, go back to this game, and let us Ganon. AoA IS NOT AoW, and even if I really loved AoW and consider it the best RTS I've ever played behind Supreme Commander, I don't want this game to be a copy/pasta from AoW. AoA introduced a very good way to handle ressources with multiple refineries and deposits and this is a way to explore. Now with the reboot we lost that, and this is a shame.
Bosspower wrote:Nobody wants 6 oilspots with 30.000!!!!!
If by nobody you are calling yourself, then ok. I Do want multiple wells per players. Were you there at the very early stage of this game ? The lead from Eugen wanted this game to be ressources + macro based. For the sake of saving this game, it turned into a micro based game, but they can still make it ressource based, and I very want it to happen. No more Alu, no more Rare, No more """"difficult refinery placement"""", but at least 5/6 of them, spread around the player, to recover now unused corners of the maps, and allow players to fast attack or expend, adding a layer of strategy and some twists in the game.