[AoA Reboot Beta] Patch v.304

torinus
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Re: [AoA Reboot Beta] Patch v.304

Postby torinus » Wed 6 Apr 2016 16:44

That is funny when Chimera has best infantry troopers that come with smoke upgrade already upgraded (Felins).
Maybe you just need to learn to play.

Bosspower
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Re: [AoA Reboot Beta] Patch v.304

Postby Bosspower » Wed 6 Apr 2016 17:20

ahahhahaa you wanna tell me how to play :) sweet :)

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[EUG]MadMat
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Re: [AoA Reboot Beta] Patch v.304

Postby [EUG]MadMat » Wed 6 Apr 2016 18:45

Bosspower wrote:@MADMAT

Whom is summoning me? :evil:

Bosspower wrote:every cartell player is spaming infantry!

We disagree with that statement.

Bosspower wrote:viper cost only 200!! and infantry is overpowered in this game!

We disagree with that statement.

Bosspower wrote:Remove the ability of viper rockets to attack moving tanks. the rockts have to fire on 1 point, but dont have to follow the target! Only the sharsheen rockets have to follow tanks. but only tanks and not infantry!

We won't do that.

Bosspower wrote:Every fraction needs a elite infantry unit back to the game. Like it was the delta force, future worrior and camo soldir in AOW!

We disagree with that statement.

Bosspower wrote:And the viper and jevelin costs need to be increased to 400 or 500.

We won't do that.

Bosspower wrote:And every tank has to kill 1 infantry with 1 shoot to bring back the reality. puma needs 1000 shoots for 1 infantry, how low it that.

We won't do that.

Bosspower wrote:Bring us the ELITE WORRIORS back into the game!!!!!!!!!

We won't do that.
(what's a 'worrior'?!?)

Bosspower wrote:DELTA force dont needs anti tank rockets, they have to be the ultimate elite infantry vs INFANTRY!

We won't do that.

Bosspower wrote:Do you know what i hate with chimera or every infantry.... the shit movement that felins or other soldirs stop movement and lay on the ground, if enemies firing at the infantry. You got no chance to run into the enemies bank, cause they dont move.

We disagree with that statement.

Bosspower wrote:U need a massive change on the whole game infantry!

Although balancing is always of the order, we disagree with that statement.

Bosspower wrote:Bring us the VETERAN units back.
>> 5 kills > level 1 ( higher life and damage)
>>10 kills > level 2 ( higher life and damage and armor)
>> 20 kills > level 3 elite soldir( higher life and damage and armor and self healing)

We won't do that.

Bosspower wrote:ahahhahaa you wanna tell me how to play :) sweet :)

Actually ... he's right.

End of summoning. :twisted:

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D-M
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Re: [AoA Reboot Beta] Patch v.304

Postby D-M » Wed 6 Apr 2016 18:51

A minute of silence for our brother Bosspower.
Image

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Megiddo
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Re: [AoA Reboot Beta] Patch v.304

Postby Megiddo » Wed 6 Apr 2016 19:11

[EUG]MadMat wrote:Whom is summoning me? :evil:





[EUG]MadMat wrote:End of summoning. :twisted:
Last edited by Megiddo on Wed 6 Apr 2016 20:48, edited 1 time in total.
That's the saddest part of the story. I was getting used to think, after nearly three decades of its existence, that the word "Strategy" was the main cornerstone of the RTS genre and golden age.

torinus
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Re: [AoA Reboot Beta] Patch v.304

Postby torinus » Wed 6 Apr 2016 19:30

Bosspower = owned by Madmat! RIP Boss.

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ZxGanon
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Re: [AoA Reboot Beta] Patch v.304

Postby ZxGanon » Wed 6 Apr 2016 19:47

[EUG]MadMat wrote:
Bosspower wrote:@MADMAT

Whom is summoning me? :evil:

Bosspower wrote:every cartell player is spaming infantry!

We disagree with that statement.

Bosspower wrote:viper cost only 200!! and infantry is overpowered in this game!

We disagree with that statement.

Bosspower wrote:Remove the ability of viper rockets to attack moving tanks. the rockts have to fire on 1 point, but dont have to follow the target! Only the sharsheen rockets have to follow tanks. but only tanks and not infantry!

We won't do that.

Bosspower wrote:Every fraction needs a elite infantry unit back to the game. Like it was the delta force, future worrior and camo soldir in AOW!

We disagree with that statement.

Bosspower wrote:And the viper and jevelin costs need to be increased to 400 or 500.

We won't do that.

Bosspower wrote:And every tank has to kill 1 infantry with 1 shoot to bring back the reality. puma needs 1000 shoots for 1 infantry, how low it that.

We won't do that.

Bosspower wrote:Bring us the ELITE WORRIORS back into the game!!!!!!!!!

We won't do that.
(what's a 'worrior'?!?)

Bosspower wrote:DELTA force dont needs anti tank rockets, they have to be the ultimate elite infantry vs INFANTRY!

We won't do that.

Bosspower wrote:Do you know what i hate with chimera or every infantry.... the shit movement that felins or other soldirs stop movement and lay on the ground, if enemies firing at the infantry. You got no chance to run into the enemies bank, cause they dont move.

We disagree with that statement.

Bosspower wrote:U need a massive change on the whole game infantry!

Although balancing is always of the order, we disagree with that statement.

Bosspower wrote:Bring us the VETERAN units back.
>> 5 kills > level 1 ( higher life and damage)
>>10 kills > level 2 ( higher life and damage and armor)
>> 20 kills > level 3 elite soldir( higher life and damage and armor and self healing)

We won't do that.

Bosspower wrote:ahahhahaa you wanna tell me how to play :) sweet :)

Actually ... he's right.

End of summoning. :twisted:

I love you so much right now you have no idea.
Last edited by ZxGanon on Wed 6 Apr 2016 19:53, edited 2 times in total.
Gather My Cartel Children The Father Of Superhinds Is Calling!

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Seekerdolls
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Re: [AoA Reboot Beta] Patch v.304

Postby Seekerdolls » Wed 6 Apr 2016 19:50

Image

F
Sorry for inconvenience :D

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Spector
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Re: [AoA Reboot Beta] Patch v.304

Postby Spector » Wed 6 Apr 2016 20:21

All this silliness just leads me to think that there is an inherent difference between how some players view the game, other players view the game and how the developers view the game.
And this I think should be solved on the battlefield.

Bring out your best 3 devs and pick 3 players with different attitudes on gameplay. Create a mini 1vs1, every player/dev vs every other player/dev, and then use those replays to analyze the game in a different light.
"All your bases are belong to us", Zero Wing, 1991.

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ZxGanon
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Re: [AoA Reboot Beta] Patch v.304

Postby ZxGanon » Wed 6 Apr 2016 20:44

Spector wrote:All this silliness just leads me to think that there is an inherent difference between how some players view the game, other players view the game and how the developers view the game.
And this I think should be solved on the battlefield.

Bring out your best 3 devs and pick 3 players with different attitudes on gameplay. Create a mini 1vs1, every player/dev vs every other player/dev, and then use those replays to analyze the game in a different light.

You are not serious right now are you? That solves nothing besides maybe showing that you have the bigger E-Penis if you manage to win somehow.

Besides the AoA community (well the weaklings I have witnessed so far) will get destroyed by Eugen Devs because they are actually decent or even good players. Do not underestimate them.
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