McNash wrote:it's a bit like what happened with ARMA, people don't really play Wargame because they want some sort of competitive eSports platform to fight for the top 10 in the ladder, but because that game fulfills the lifetime dream of a visually realistic real time tactics game were you can test virtually every iconic conventional killing machine built during the Cold War, at battalion level, Eugen Systems hit the nail, and I am totally convinced not even them knew what they were doing aside from trying to do something they liked (it's obvious the company executive officers are huge fans of the military too).
This so much. I still shake my head how Eugen or Focus seem
to not have grasped why Wargame was a success (seem because I have no idea why they made the decissions they made but IMO AoA was the totally wrong direction to take, also this might be my personal taste).
IMO Wargame was a success because it offered something that is not available elsewhere, Cold War gone hot setting in a RTS with more than decent graphics. Now they tried to go down the C&C route with AoA, there is a lot more competition and not much demand from customers nowadays down this road.
While I have to salute them for still supplying free DLC to WRD:
Hob_Gadling wrote:I don't want RTS games, I want slow (some would say tedious) RTT games with heavy emphasis on realism on all levels. I can deal with terrible UI and sparse support as long as the game feels right.
Unfortunately for us both Eugen made potentially the best RTT since Close Combat 2 and then threw it all away because they wanted it to be more RTS-like. Then they made Act of Aggression which wasn't very good because they're not very good at making a tight, balanced RTS gaming experience. Now I'm left wondering what the hell they're going to do next, or what they even should do.
Oh well. Shame this one didn't pan out.
Personally I love to play single player campaigns, the only reason I got into MP with WEE was because I played through the campaign. I enjoyed MP, but SP is where it is at for me. Might also have something to do with me having not much spare time for games as I get older, in SP I can play at the pace that I like and can save and resume when it suits me.
As to what they should do next IMO it is painfully obvious:
Continue where they stopped with WEE
(and WALB to a extend) and let us play a comprehensive Cold War gone hot in all of europe! WEE campaigns always felt like little skirmishes and stopped when it promised to get interesting.
Full blown (conventional) battles between NATO and WARPAC, set in different time frames (maybe as (payable) DLCs to keep things manageable), this is where Eugens market is at.
I know some people like the way AoA seems to be more, but there are other companies catering for that and I think success of Wargame vs AoA should show Eugen where their future should be.
Until that day I will keep dreaming, or hope another developer will make such a somewhat niche game with a decent demand for it nonetheless.