This thread now lists bugs present on the release version of the game.
Until i recheck all of them im going to strike trough the ones that are fixed.
Videos of pre-release beta aircraft issues
Heres a video of a PAK-FA versus a ligthning, both players were spamming right click on the enemy aircraft, both of these went further into the ground as they tried to reach each other.
Another video of a neuron trying to kill a raptor with the anti air missile upgrade, it keeps touching the ground, this behaviour is also shown if you retarget/move the neuron many times.
- The Hotkey for "Move a building" does not do it anymore ==> "ö" (german keyboard)(just added)
- Wins are not being reporting properly on ranked matches (just added)
- Ranked play: you play actually random instead of your choosen faction(just added)
- Ranked play: both players having the same colour ==> blue
- You can still hotkey your opponent's stuff, allowing you to double tap and figure out his movements despite FoW.(just added)
- Observer mode is still bugged (if you switch visions you do not see buildings anymore)(still present)
- Cant see resources on observer mode anymore.
- Dropping payload near hills miss and spread more than they should.
- Sending bombers to the side of the map and then retargeting their bombing run makes them spread their shots or miss the target entirely due to high turn rates.
- Aircraft bounce on the ground when retargetting them or right clicking on other aircraft.
- Lightning Raptor AACS seems to have unlimited ammo, bug or intended?
- PAK-FA X-38 stealth missiles upgrade seems to have unlimited ammo, bug or intended?
- Neuron´s anti aircraft missile seem to also have unlimited ammo.
- If you sell a production building just as a unit finishes building you lose that unit and its cost.
- Units dont stay at maximum range when you right click, they only do so when you attack move.(still present)
- Ammo thats supposed to force infantry out of buildings.
- White Phosphorus
- Does not work vs banks. Needs to hit middle of the structure to work and only hits the walls of the banks.
- Tigre incendiary missiles need to be force-targeted on the middle of banks/buildings.
- White Phosphorus
- Cartel bugs
- Valkyries won´t use their Anti Air Weapons when upgraded with "Pye wacket missile".
- Valkyries ground targeting circle on the ground does not match the weapon.
- X32 ground targeting circle on the ground does not match the weapon.
- Chimera bugs
- Fenneks use "Ambush" or "Stealthshot" their whole clip until reload instead of just their first bullet, bug or intended?(intended)
- Ninjas dont shoot sometimes or take ages to attack (even with attack move).
- Tigre with anti vehicle missiles and range upgrade dont shoot their anti ground missiles.
- Rhino tooltip says that they fire on the move but they dont.
- Rhino weapon tracking radar says that it detects enemy arty when they fire except:
- NLOS-C are detected even if they are not firing.
- HIMAR isnt detected, intended?
- Valors on the tooltip says that it transports 1 light vehicle but instead can transport 2 pumas, bug or intended?
- US bugs
- Stryker ATGM Cost increased by 250 oil when NLOS upgrade finished
- NLOS-C, Excalibur Shells DECREASE accuracy of shells
- HIMAR shoots while moving, bug or intended?