Bug´s that need to get fixed (After release)

TheGenera1
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Re: Bug´s that need to get fixed (After release)

Postby TheGenera1 » Thu 3 Sep 2015 00:09

My wins are not reporting on ranked match only my singular loss and a draw. My stats are 1-1 when they should be 3-1..

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WarriorWounds
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Re: Bug´s that need to get fixed before release day

Postby WarriorWounds » Thu 3 Sep 2015 06:03

ZxGanon wrote:Another bug we have discovered:
Fenneks use "Ambush" or "Stealthshot" their whole clip until reload instead of just their first bullet sometimes.


Fairly sure it's intentional, works the same for metal storm.

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AndreB
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Re: Bug´s that need to get fixed before release day

Postby AndreB » Thu 3 Sep 2015 14:14

TheGenera1 wrote:My wins are not reporting on ranked match only my singular loss and a draw. My stats are 1-1 when they should be 3-1..


Added.

WarriorWounds wrote:
ZxGanon wrote:Another bug we have discovered:
Fenneks use "Ambush" or "Stealthshot" their whole clip until reload instead of just their first bullet sometimes.


Fairly sure it's intentional, works the same for metal storm.


Yes but since the fennek seems to have a grenade launcher like the icv where each shot takes its time, its a bit weird to be ambushing even after being revealed.

Ive rephrased it on the list to "bug or intended?"

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Megiddo
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Re: Bug´s that need to get fixed before release day

Postby Megiddo » Thu 3 Sep 2015 15:12

AndreB wrote:
WarriorWounds wrote:
ZxGanon wrote:Another bug we have discovered:
Fenneks use "Ambush" or "Stealthshot" their whole clip until reload instead of just their first bullet sometimes.


Fairly sure it's intentional, works the same for metal storm.


Yes but since the fennek seems to have a grenade launcher like the icv where each shot takes its time, its a bit weird to be ambushing even after being revealed.

Ive rephrased it on the list to "bug or intended?"


Totally agree...also witnessed that about the Fennek, quite strange that each shot could always benefit from the "stealth critical shot" bonus as it is revealed. imo it's a bug.
That's the saddest part of the story. I was getting used to think, after nearly three decades of its existence, that the word "Strategy" was the main cornerstone of the RTS genre and golden age.

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WarriorWounds
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Re: Bug´s that need to get fixed (After release)

Postby WarriorWounds » Thu 3 Sep 2015 17:27

It's interesting, it could go either way I guess, just having one grenade with double damage isn't that strong of an effect in my opinion. I thought they increased it to the entire first clip fired to encourage hit and run tactics with fenneks and metal storms.

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Wister
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Re: Bug´s that need to get fixed (After release)

Postby Wister » Thu 3 Sep 2015 17:32

It's intended: the whole salvo benefits from the X2 Damage.
Otherwise the bonus would be ridiculously low on the Metal Storm for instance, if only the first grenade was getting a X2 boost.
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AndreB
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Re: Bug´s that need to get fixed (After release)

Postby AndreB » Thu 3 Sep 2015 20:41

Wister wrote:It's intended: the whole salvo benefits from the X2 Damage.
Otherwise the bonus would be ridiculously low on the Metal Storm for instance, if only the first grenade was getting a X2 boost.


Alright thanks removing it from the list.

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Re: Bug´s that need to get fixed (After release)

Postby Kalissar » Tue 8 Sep 2015 16:20

Hello everyone. I'm in charge of airplanes. I'm sad to hear there are still multiple issues with their trajectories.
Anyway, do you still have the replay ? I'll probably need it.

Cheers,
Kalissar
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siizon
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Re: Bug´s that need to get fixed (After release)

Postby siizon » Tue 8 Sep 2015 17:58

Poor Cartel planes still have air issues.

[*]Cartel bugs
  • Valkyries won´t use their Anti Air Weapons when upgraded with "Pye wacket missile".
  • Valkyries ground targeting circle on the ground does not match the weapon.
  • X32 ground targeting circle on the ground does not match the weapon.

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