Aircraft and their roles.

hi41000
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Aircraft and their roles.

Postby hi41000 » Wed 8 Mar 2017 20:25

Out of curiosity will we able to control more aspects of aircraft and have planes fly at certain altitudes for example you could have your fighters fly at higher altitude to hunt tactical bombers or have them fly lower altitude to deal with cas and have your tactical bombers fly at a higher altitude to avoid enemy fire and have lower accuracy or lower with greater risk but greater accuracy. Will we actually be able to customize our ordnance of our aircraft and say have a p47 just carry bombs, or just carry rockets instead of both with less cost because of lower ordnance?


Spoiler : :
will we get arado?
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arado, normandy.JPG
Arado over Normandy scouting.
arado, normandy.JPG (94.65 KiB) Viewed 443 times

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FrangibleCover
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Re: Aircraft and their roles.

Postby FrangibleCover » Wed 8 Mar 2017 20:43

hi41000 wrote:will we get arado?

Perhaps, but not as a bomber. The first deliveries of the Ar 234 B-2 bombers only happened in October of 1944. I don't know how the recon aircraft are going to work but I'd expect them to be purely army liaison type aircraft like the Grasshopper, Storch and Auster. Photo-recon aircraft would be an interesting mechanic though: Highly survivable due to their altitude and speed but they only give you vague spotting reports when, indeed if, they return to base.

I'm generally not in favour of increased air micro and controllability, especially in WW2 with its more primitive AirLand integration. Hansbroger suggested over on the Paradox forums that medium bombers shouldn't even be controllable while they're in flight, you call them in by giving them an attack-position order and an attack direction and then cross your fingers and hope they get the right position. He suggested that other aircraft function on a system similar to Wargame but with much less accurate weapons employment for aircraft that aren't dive bombers. That's the sort of air combat I'd like to see, with the focus very much remaining on the ground.
What if Wargame stuck to timeframe?
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hi41000
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Re: Aircraft and their roles.

Postby hi41000 » Wed 8 Mar 2017 21:39

FrangibleCover wrote:Perhaps, but not as a bomber.

true i do not expect that we get the arado bomber but i still hope for a german jet recon plane.

FrangibleCover wrote:I'm generally not in favour of increased air micro and controllability, especially in WW2 with its more primitive AirLand integration.

I just wish for the option of micro because in the previous its mainly a point and click type of deal which is of itself fine but when ww2 was mainly won by airpower it really makes you think. plus most of the industry in the war went towards aircraft because they were a major part in everything.
FrangibleCover wrote: Hansbroger suggested over on the Paradox forums that medium bombers shouldn't even be controllable while they're in flight

that goes from gameplay all the way to random
people would not want to use medium bombers if you cant control them, then you would just use close air support such as a p47 or ju87

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FrangibleCover
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Re: Aircraft and their roles.

Postby FrangibleCover » Wed 8 Mar 2017 22:14

hi41000 wrote:
FrangibleCover wrote:I'm generally not in favour of increased air micro and controllability, especially in WW2 with its more primitive AirLand integration.

I just wish for the option of micro because in the previous its mainly a point and click type of deal which is of itself fine but when ww2 was mainly won by airpower it really makes you think. plus most of the industry in the war went towards aircraft because they were a major part in everything.

From a Western perspective, perhaps. I think you'll find our Russian comrades on the forum will remind you how critical land warfare was. Aircraft were much less accurate and much less responsive in WW2 than in the early 1990s and while there was no all out war in the period I'd bet that air power would have played as decisive a part in WW3 as it had in WW2. If, of course, there turned out to be anyone left to collect stats.

A lot of industry was devoted to aircraft production because aircraft are industrially expensive to produce. They require a whole load of precision machining. Furthermore, the UK had a pretty large domestic industrial base and nothing to produce but aircraft since they were a visible way to strike back against the continent and our tank designers couldn't find their arse with both hands until late 1944. That'll probably skew your numbers a bit.

FrangibleCover wrote: Hansbroger suggested over on the Paradox forums that medium bombers shouldn't even be controllable while they're in flight

that goes from gameplay all the way to random
people would not want to use medium bombers if you cant control them, then you would just use close air support such as a p47 or ju87

Well, I was going to say the medium bombers will be noticeably more powerful to make up for their lack of flexibility. Turns out upon research that there's relatively little difference between the payloads of a medium bomber such as we'd see over Normandy and a heavily laden strike aircraft! It's only around double, which doesn't really justify such a sacrifice. It's a bit of a shame, since it would be an interesting system, but the medium bombers will instead be differentiated by their defensive armaments.
What if Wargame stuck to timeframe?
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