A new DevBlog is live, focusing on another of Steel Division's major feature: the Three-Phase Gameplay.
http://www.eugensystems.com/steel-divis ... ree-phase/
[DevBlog #04] Three-Phase Gameplay
- [EUG]MadMat
- More than 10 000 messages. Soldier you are the leader of all armies!
- Posts: 15500
- Joined: Thu 30 Jun 2011 13:31
- Location: Paris, France.
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
Id love to see an article describing all of your lessons learned from the wargame series and the steps you took to rectify them. That would be a very interesting look into game design.
- Mike
- More than 10 000 messages. Soldier you are the leader of all armies!
- Posts: 12409
- Joined: Thu 20 Feb 2014 01:09
- Location: Virginia, United States of America
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
Shouldn't this be in the announcements or something?

Courtesy of KattiValk
- orcbuster
- More than 10 000 messages. Soldier you are the leader of all armies!
- Posts: 12362
- Joined: Fri 7 Sep 2012 21:04
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
Mike wrote:Shouldn't this be in the announcements or something?
*grumble* damn eugen, making me do their jobs for them *grumble*

Viker for ingen!
- Mike
- More than 10 000 messages. Soldier you are the leader of all armies!
- Posts: 12409
- Joined: Thu 20 Feb 2014 01:09
- Location: Virginia, United States of America
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
orcbuster wrote:Mike wrote:Shouldn't this be in the announcements or something?
*grumble* damn eugen, making me do their jobs for them *grumble*
10/10 most shameful.

Courtesy of KattiValk
Re: [DevBlog #04] Three-Phase Gameplay
It looks like they finally gave mortars a good firing animation. Also, the unit icons just look awesome!

-
- Specialist
- Posts: 14
- Joined: Thu 9 Mar 2017 20:26
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
I am impressed, this is going to be a really a new chapter of real time strategy (tactics) gaming with the frontline and the phase system combined with Wargame inspired engine, wow!
A slight reduce of the candy-colors appearance would be appreciated, but maybe that’s just me.
A slight reduce of the candy-colors appearance would be appreciated, but maybe that’s just me.

- hansbroger
- Lieutenant General
- Posts: 4428
- Joined: Sun 28 Jul 2013 03:45
- Contact:
Re: [DevBlog #04] Three-Phase Gameplay
Rattattatt wrote:I am impressed, this is going to be a really a new chapter of real time strategy (tactics) gaming with the frontline and the phase system combined with Wargame inspired engine, wow!
A slight reduce of the candy-colors appearance would be appreciated, but maybe that’s just me.
Indeed, I'm looking for more of an inked/colored pencil look
Projectnordic in game! will likely see you on pact/red dragons/french!


Who is online
Users browsing this forum: No registered users and 3 guests