nande wrote:well it's an objective measure of progress in a system that identifies experience and skill. Besides elitism outrage, what's wrong with referencing it when you're at an impasse with someone who can't see the game in the same way.Grosnours wrote:I'm top 10 in ranked !
I see a few issues with this :
- it's not an objective measure of progress simply because not everyone plays ranked. This is not at all the top ranked player's fault mind, but being top of the ranked leaderboard in a Wargame has much less clear cut meaning than let's say having the best ELO in chess.
- it's a weak argument, which would nicely fit in Schopenhauer's Art of Being Right, wargame edition. It's also a very lazy one, which kills the discussion rather than foster some meaningful back and forth. It's not tragic if you can't convince tour opponent in an argument (how often does that happen anyway ?) but discussing in a forum is a very public thing. Resorting to self-worth argument rather than ideas will be seen as quite petty.
- knowledge of the game and execution of the correct strategies to win is indubitably correlated, but that's about it. You can be an excellent player without automatically having to be able to predict accurately all the changes a stat alteration can bring and you can know the game inside out without being a top player. Knowledge and skills are two different things, and while it's very likely you'll need both to be on top, it's not absolutely mandatory either. This translates into the fact that "I'm top 10, you're not" doesn't put an end to the discussion. Because you're a good player, it's likely you have a good knowledge of the game, but because your opponent is an average player doesn't translate automatically into his knowledge of the game being sub-par.
nande wrote:while I've had a ton of issues with the game throughout the two betas, it's the shocking implementation of matchmaking that was the reason for my refund of SD. Had decent matchmaking been the main mode for finding games at release, the playercount wouldn't have dropped from almost 5k to the 500 I'm seeing right now on steamcharts. Sadly, it looks like the ship's sailed.
Current matchmaking is indeed an half-assed hasty solution which can only be counter-productive sooner or later. Looks like it was sooner.