Off map heavy bomber raid for allies (in expansion or the next game)

Nerdfish
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Off map heavy bomber raid for allies (in expansion or the next game)

Postby Nerdfish » Fri 2 Jun 2017 20:34

Maybe allies should be able to leverage their strategic bombers for massive strikes on enemy front lines. This should be phase C only and the op can only get one run instead of 3 then the spotter vanishes. Unlike off map arty this CAN be stopped by enough fighters or flak, but it inflict a lot more damage. You call in a squadron (yup an entire squadron) of Lancaster or flying fortresses that start dropping bombs as they reach the target point and continue in a straight line until they run out of ammo and then exit the map via the other edge. (Time to target is about a minute, and no you can't change that :lol: ) These heavy bombers cannot be suppressed but can be killed by AA or fighters. They also have self defense guns and will attack air units in their path.
It can be tuned down a bit but historically heavy bombers don't operate in small numbers.
If Germans get their king Tigers It's only fair if allies get Avro Lancaster and B-17s ;) They are not unicorns, there were thousands of these things and were operational since 42.

captaincarnage
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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby captaincarnage » Fri 2 Jun 2017 23:09

oh god, no.
I hope your buratino's die screaming.

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Hidden Gunman
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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby Hidden Gunman » Sat 3 Jun 2017 00:27

Tactical strikes by strategic bombers had a number of problems. First, they finished hours ahead of the actual start of attacks and advances; second, the bomb lines were well away from friendly positions, for safety reasons. In fact, the US strat bombers hitting Omaha beach area were actually targeted well inland, by the air force, even though the army understood that they were actually hitting the beach, to give them cover of shell holes across the danger zone. At Bayeux/Villers Bocage, the Bomber Command strike was so early that the germans largely recovered, with Wittman chewing up the entire lead of the advance of ground forces with only a handful of Tigers. The only times where the co-ordination was better created situations where the advancing troops could only advance at a crawl due to visibility issues.
A Firefly killed Wittman...

It's a 17lbr, not a 76.2mm.

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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby Saavedra » Sat 3 Jun 2017 01:04

24 July – Some 1,600 bombers flew in support of the opening bombardment for Cobra. Due to bad weather they were unable to see their targets. Although some were recalled, and others declined to bomb without visibility, a number did, which hit U.S. positions. Twenty-five were killed and 131 wounded in this incident.

The following day, on 25 July, the operation was repeated by 1,800 bombers of 8th Air Force. On this occasion, the weather was clear, but despite requests by First Army commander Gen. Omar Bradley to bomb east to west, along the front in order to avoid creepback, the air commanders made their attack north to south, over Allied lines. As more and more bombs fell short, and U.S. positions again were hit, 111 were killed and 490 wounded. Lieutenant General Lesley McNair was among the dead, the highest-ranking victim of American friendly fire.

Nerdfish
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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby Nerdfish » Sat 3 Jun 2017 01:18

Tactical strike by strategic bombers had a number of problems, but in hand of competent players they'd perform a lot better then they historically did. It's a poor argument that some units should not be accessible because they performed badly historically. You can accidentally destroy an allied battlegroup or your enemy can just move out of the way because they see it coming from half a map away if you want an enactment, too :D
It's a bit silly the most powerful allied units are not present in the game at all. ;)

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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby Vulcan 607 » Sat 3 Jun 2017 11:08

We have 15 and 16 inch guns off the beach what more do you want? In all fairness a pair of 1000lb bombs on tactical aircraft like p47, p51, typhoons and tempests should do if we really need something big a stike with a cookie equipped mosquito would kill anything out there

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PzAz04Maus
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Re: Off map heavy bomber raid for allies (in expansion or the next game)

Postby PzAz04Maus » Sat 3 Jun 2017 11:17

Judging by how Eugen handles bombing in its games, I'm expecting a B-17 to be about as accurate as a mile long F-11C strike.

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