A few commands that would be useful unless they already exist.
Posted: Wed 15 Aug 2018 09:44
Show firing arcs or los arcs or order firing or observing in a set direction or arc... I guess this does not matter as much b cause los is currently determined as given in a 360 degree arc even for tanks and trucks?
Show max range on map from units gun
Fire only at x type of enemy eg tanks. I know you can currently disable HE rounds but this does not necessarily mean units will not fire at infantry
This command could also stop infantry from engaging tanks without having at weapons. Although I suppose they do that now?
An entrench command for infantry. Over time they dig fox holes if enough time is given.
Command for artillery to fire in a line rather than st single units. Especially good for deploying smoke.
Command for engagement range to fire at unless fired upon. Currently the micro is either on or off for that stuff. I guess the correct way to use basookas is to turn everything else off except the st weapon.
Perhaps a default behaviours for each unit that can be set at deck level. Retreat once detected by x unit type etc
A command that specifies not to use roads that go through enemy front line los. I lose far too many units to the wi driving supply trucks and infantry trucks right across the front lines in front of the enemy after bringing them onto the field
A command is that tells a group of units the order they must advance or march in. Sick of losing command and recon and other support units because they are faster than my bread and butter fighting units
A command to asks units to advance at the same speed as each other. Again losing units because they all advance according to their own maximum speed is annoying. Also they grouped units will not stay in the formation you put them in.
A pop smoke and retreat command rolled into one
An engage enemy fighters command when I bring on fighters to patrol
An order that allows you to stop a bomber from evacuating as soon as it drops without it being the default behaviour. I need it sometimes but not always.
A guard command that say let’s you set a command unit to constantly attempt to stay with another unit
A rearm command which orders units to the nearest supply truck
A building level occupy command
A command to not shoot bailed out vehicles. I have always wondered if I could occupy abandoned enemy vehicles with supply trucks.
A command which shows me what infantry are in my trucks before I unload them.
A command to leave empty trucks on the field so I can use them to pull artillery. Combine this with not allowing lorries to spot at all or for enemy to bother shooting them unless ordered to????
A command to show armour penetration at different ranges. Maybe combined with the C distance range command. Tie that to units.
A fire and and movement command for infantry. So they leapfrog.
An auto retreat command for the scout aircraft upon encountering enemy fighters.
Show max range on map from units gun
Fire only at x type of enemy eg tanks. I know you can currently disable HE rounds but this does not necessarily mean units will not fire at infantry
This command could also stop infantry from engaging tanks without having at weapons. Although I suppose they do that now?
An entrench command for infantry. Over time they dig fox holes if enough time is given.
Command for artillery to fire in a line rather than st single units. Especially good for deploying smoke.
Command for engagement range to fire at unless fired upon. Currently the micro is either on or off for that stuff. I guess the correct way to use basookas is to turn everything else off except the st weapon.
Perhaps a default behaviours for each unit that can be set at deck level. Retreat once detected by x unit type etc
A command that specifies not to use roads that go through enemy front line los. I lose far too many units to the wi driving supply trucks and infantry trucks right across the front lines in front of the enemy after bringing them onto the field
A command is that tells a group of units the order they must advance or march in. Sick of losing command and recon and other support units because they are faster than my bread and butter fighting units
A command to asks units to advance at the same speed as each other. Again losing units because they all advance according to their own maximum speed is annoying. Also they grouped units will not stay in the formation you put them in.
A pop smoke and retreat command rolled into one
An engage enemy fighters command when I bring on fighters to patrol
An order that allows you to stop a bomber from evacuating as soon as it drops without it being the default behaviour. I need it sometimes but not always.
A guard command that say let’s you set a command unit to constantly attempt to stay with another unit
A rearm command which orders units to the nearest supply truck
A building level occupy command
A command to not shoot bailed out vehicles. I have always wondered if I could occupy abandoned enemy vehicles with supply trucks.
A command which shows me what infantry are in my trucks before I unload them.
A command to leave empty trucks on the field so I can use them to pull artillery. Combine this with not allowing lorries to spot at all or for enemy to bother shooting them unless ordered to????
A command to show armour penetration at different ranges. Maybe combined with the C distance range command. Tie that to units.
A fire and and movement command for infantry. So they leapfrog.
An auto retreat command for the scout aircraft upon encountering enemy fighters.