First Preview of Steel Divison 2 by PC Gamer


RoyalColor
Specialist
Posts: 19
Joined: Tue 11 Jun 2013 08:33
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby RoyalColor » Fri 24 Aug 2018 17:16



Per Reddit apparently there are no specifics which interest us most. No info on phases, frontline, deck building etc. Just marketing blabber for kids who get a boner every time the Tiger is mentioned.

Min
Specialist
Posts: 17
Joined: Thu 26 Jul 2018 22:24
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby Min » Fri 24 Aug 2018 21:06

Per actually reading the article, a lot of nice information about the single player campaign, sounds really good compared to previous titles and continues the Wargame tradition of improving with each new release. I look forward to learning more about any multiplayer changes

danipman
Corporal
Posts: 49
Joined: Wed 21 Jan 2015 00:49
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby danipman » Fri 24 Aug 2018 21:44

“In Steel Division, it was harder to specialize with artillery because it wasn’t able to shoot all over the map,” says Le Dressay. “There were some limitations. We’ve changed how it works now; it’s really powerful and able to fire anywhere, basically.

Wonderful......... :cry:


User avatar
Destraex
Warrant Officer
Posts: 471
Joined: Fri 10 Feb 2012 02:32
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby Destraex » Sat 25 Aug 2018 05:10

Interesting read. Great to hear phases are still being used and expanded on for the grand campaign. I love that system. What would be really cool though is if you could have more control over what was in your phases. It would be nice for instance to have all your heavy armour in phase A which would mean you miss out on a lot of other gear. If the enemy stopped you, by the time of phase B you would have very little left to stop him. You know. It would cost you cards or points for the later phases b and c or something. I guess the game kinda already has this system in place in sd44 to some extent.
Image

duro909
Lieutenant
Posts: 1071
Joined: Sat 19 Jan 2013 22:16
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby duro909 » Sat 25 Aug 2018 07:53

Destraex wrote:Interesting read. Great to hear phases are still being used and expanded on for the grand campaign. I love that system. What would be really cool though is if you could have more control over what was in your phases. It would be nice for instance to have all your heavy armour in phase A which would mean you miss out on a lot of other gear. If the enemy stopped you, by the time of phase B you would have very little left to stop him. You know. It would cost you cards or points for the later phases b and c or something. I guess the game kinda already has this system in place in sd44 to some extent.


I dont think that this is the point of phase system at all - having heavy armour in phase A
Image
... and Malware-free banner too!

User avatar
47andrej
Lieutenant
Posts: 1335
Joined: Sun 12 Feb 2012 19:22
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby 47andrej » Sat 25 Aug 2018 10:39

Well Singleplayer sounds promising.

duro909 wrote:
Destraex wrote:Interesting read. Great to hear phases are still being used and expanded on for the grand campaign. I love that system. What would be really cool though is if you could have more control over what was in your phases. It would be nice for instance to have all your heavy armour in phase A which would mean you miss out on a lot of other gear. If the enemy stopped you, by the time of phase B you would have very little left to stop him. You know. It would cost you cards or points for the later phases b and c or something. I guess the game kinda already has this system in place in sd44 to some extent.


I dont think that this is the point of phase system at all - having heavy armour in phase A

So far i understand its dedicated campaign phase system. As for some batallions who close up to the fight taking up some time until they arrive.
MP phase system should be same as in SD.

User avatar
Destraex
Warrant Officer
Posts: 471
Joined: Fri 10 Feb 2012 02:32
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby Destraex » Sat 25 Aug 2018 11:24

Just had a chance to read the article. I love that most things will stay the same as sd44. If the campaign is as good as total war this game will be propelled to top tier. Funny that they say one engagement was 3x3 km map and then proceed to say battle maps are larger.

I like the sound of hills and better insulation but it’s sounding more like red dragon. Which may be too much rush a point and not enough frontline for me. Hope the frontline system has been kept. That is my fav bit of sd44.

Bit concerned to see arty specialty coming into play. I hate artillery campers. I hope be counter battery capability without the need for spotting.

I hope when the article says 18 new divisions they mean in addition to the old ones.
Last edited by Destraex on Sat 25 Aug 2018 11:27, edited 1 time in total.
Image

User avatar
Mister Maf
Lieutenant
Posts: 1452
Joined: Sun 15 Dec 2013 23:15
Contact:

Re: First Preview of Steel Divison 2 by PC Gamer

Postby Mister Maf » Sat 25 Aug 2018 11:26

I don't know about you guys but I thought there was one pretty big announcement in this article

armory.png
armory.png (9.02 KiB) Viewed 832 times
Image

Return to “Steel Division 2”

Who is online

Users browsing this forum: No registered users and 4 guests