holoween wrote:Mister Maf wrote:Edit: Actually I have another thing; the PCG article claims that this game will be 1:1 scale, which we all know Eugen games have historically not actually been because IRL engagement ranges tend to be extremely long which makes it harder to do complex maneuvers. I wonder if that will change, or the preview just has no idea what it's talking about.
from the articleThis time we take manual control of the RTS portion of Steel Division 2, leaving the massive campaign map for a still-very-large 3x3km battlefield.
that would be significantly smaller than the current maps in steel division as measured by the ingame range tool.
this seems to indicate there might no longer be any speed and range compression
Hm, that seems it would imply that yes. Well I will reserve judgement until we see more but I've always appreciated the range compression for gameplay's sake.
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