Recreated games: A meticulous fail. As you talk about it, I get a short story up to my mind. I first go a bit off from your topic, but then it comes again to your units! You will like it (because it goes d
eaper):
I lost my good Grafics card ati hd 7870 this summer, and I have no money for a new one. Better said: I invested into a geforce gtx 1060 3gb but it didnt run the drivers, so I had to refund it and decided to wait until I have determined the right one (not too hot and not too loud and fast) now I have a cheap Radeion r5 230 in my gaming pc, as a temporary substitute.
Now I am impressed: I can run Red Dragon on FULL resolution (2560x1440), and Steel Division almost (a bit low frame rate, must be at 20-30 fps, still playable), but I can fully run the game and enjoy, no drama if I have to reduce reso a bit. And the Sellers of those cards always tell you need a buck for 300€ or something for smooth playing. Nough said.
But that can even play ELEX on minimal details, minimal resolution and visualisation reduction from 100% to 50% the game looks like Giana sisters on Commodore 64, But I CAN PLAY ELEX, smooth and fast! On a Cheap Grafics card for 30 bucks!
I am really
scared that it is not really a difference to play on low quality, because you also like pixel graphics. It JUST means a short period of
getting used to, and your fine! And you can scale up a few months later, when you handled the life situation!
THAT is meticolously!
All it needs is a change in your mind for the things and it makes love the games that they hate. The 600 units are indeed drugs, because it was the key for European escalation for me, because I played the old RTS games when I was young and wondered why just 30 units per side to play, why is it everything the same, its NOT that difficult to build in just a few more pictures into the row and you multiply the value of the game, sell just 30 other units into a Extension and you have money for a new game, was my thought about the developers.
I am really scared that NOBODY did SEE how valuable it is to have a smooth selection of units! NObody can say that
1400 1800 units in wargame were enough for me! I can play the game for years, while I must stop other games within few weeks because it gets boring. I dont have a problem with those by itself, but It makes that you cant escape from restricted balancing which was a nightmare in starcraft2, because you had a tightly pre-commanded machine that pressed you into a unforgetable ghetto you were your keyboard servant. How can someone DO THIS? Its an absolute NO-GO to skip such a giant mistake!
Its a glaring gap that you smile about, but I feel unforgetable tricked. if that would not play like the donkey on the tracked running machine with the orange banana in front of your snooze, I might have (could) understood how many people like it.
But in fact, those things that you call meticulous, are the absolute (and below) requirement of a game, and the games before were just even worse, and you love the p(l)ayground if you are a child and dont know the better, and like the playground if you are an adult, but having the new scale, or the 'full' game is just not the same as playing the child playground as an adult, NOT knowing that small things could be better.
There is a BIG gap in the society about tiny things, that cut through the crowd like a big lightening, even though there are only forgetable differences between a game in low/high quality, or low/many units. For other people, those gaps are their LIFE!
I just cant understand why someone would make such a big difference between a big wargame, and a big steel division, because all that matters is that you have another game! It maybe takes time to get used to the other mindset, like for low graphic quality, or to the many units, that developers are not used to (others), but I find it meticulous that you spit away Generals 2, embarrassing that a BIG publish
ear does not seem capable to make another game after now 15 years of a very successful command& conquer - I find it really not easy to avoid it for so long time! to make a good game upon a succesful one - so hard, that you are lost to stick to eugen, to have at all a strategy game. Of course I know also all the others. But the time doesn't fill with all the old ones. I am really curious how this drug-state that you mentioned will affect on the people.
Eugen can fail, and still be succesful. Because oth
ears failed worse. A meticulous fail.
