Dev Diary #1: Army General, a New Game within the Game

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PapaYankee
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Dev Diary #1: Army General, a New Game within the Game

Postby PapaYankee » Thu 15 Nov 2018 17:53

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Army General, Steel Division 2's Dynamic Strategic Campaigns, is a single player turn-based strategy game mode in which you can, if you wish, fight every single battle in real-time. More than just a new game mode, our philosophy is to develop it as a new game within the game. As the General of your army, you are in charge of dozens of historically-accurate battalions, hundreds of companies, thousands of men, in up to 150km-wide maps. During each turn (representing half a day), you will have to manage their movements, their combat, and make sure the supply line is intact.

In this first article, we'll give you the first details on how it is played.

Note: Steam's file size restrictions doesn't allow us to post gifs and screenshots in their entire glory. Check out our blog for HD images.

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Pr.shadocko
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Pr.shadocko » Thu 15 Nov 2018 19:27

if the AI on strategic level is ok enough, it look quite good as a campaign map and possibilities.

"Off-map" assets like plane doesn't seem to be touch upon in the screenshot tho.
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(c) Darkmil

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Mike
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Mike » Thu 15 Nov 2018 20:45

Might want to post these in the regular SD2 area. That place gets more traffic it seems.
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Courtesy of KattiValk

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Azaz3l
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Azaz3l » Thu 15 Nov 2018 23:11

Looks awesome
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PapaYankee
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby PapaYankee » Fri 16 Nov 2018 14:11

Mike wrote:Might want to post these in the regular SD2 area. That place gets more traffic it seems.

My bad :)

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Re: Dev Diary #1: Army General, a New Game within the Game

Postby JLX » Fri 16 Nov 2018 17:45

Just wanted to chime in and say the early artwork and and teasers look fantastic!

Very eager to learn more and hope we don't have to wait too long for it's release :-)

Good luck with the development!

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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Sigirdiwarth » Fri 16 Nov 2018 22:42

Oh hey, you changed the imperial eagle on the cap. Nice!
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Grabbed_by_the_Spets » Sat 17 Nov 2018 17:59

Hopefully it doesn't include cheaty AI "Surprises" like it did in Red Dragon.
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Mike
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby Mike » Sat 17 Nov 2018 21:28

PapaYankee wrote:
Mike wrote:Might want to post these in the regular SD2 area. That place gets more traffic it seems.

My bad :)


Just trying to help you guys out to get the most people seeing the dev diaries. :)

Edit: Glad to see someone took my advice! :D
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PapaYankee
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Re: Dev Diary #1: Army General, a New Game within the Game

Postby PapaYankee » Thu 29 Nov 2018 16:09

Sigirdiwarth wrote:Oh hey, you changed the imperial eagle on the cap. Nice!

Thanks for noticing ;)

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