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Welcome back to the second installment of the Steel Division 2 dev diaries. In the first one, we talked about the Army General, the new single-player turn-based Dynamic Strategic Campaigns, where you are the commander in charge of your army and have to direct the course of battle during World War 2’s massive Operation Bagration. In this dev diary, we’ll take a look at the real-time tactical battles in Steel Division 2 and how they have changed to reflect the reality of fighting on the Eastern Front.
Read more here!