Bug reports - Army General

LootenDuke17
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Re: Bug reports - Army General

Postby LootenDuke17 » Sat 21 Sep 2019 11:08

Hello,

AutoResolve and SemiAutoResolve seem bugged: https://www.reddit.com/r/Steel_Division ... e_mystery/

Can someone please confirm?

Great game though :)

Cheers

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Grabbed_by_the_Spets
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Re: Bug reports - Army General

Postby Grabbed_by_the_Spets » Sun 20 Oct 2019 13:54

New StrumTiger 300mm can be brought at phase A with one vet. Same avaliblity as StrumTiger with no vet at A, or StrumTiger with one vet at B.
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Palaiologos
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Re: Bug reports - Army General

Postby Palaiologos » Mon 21 Oct 2019 00:44

1.hovering over Totenkompf unit badges has them as Wiking.

2. There is something weird with counting casualties in the army general. I cant actually pinpoint the problem, but I think that if you dont lose any unit entirely no casualities are counted. I had two battles in which zero soldiers were listed as lost-I know for a fact that some of my units got casualties, I am not that good. I had even one that the phase B stats were less than phase A(not possible since they are supposedly A+B). Might have to do with the fact that I didnt lose any units in phase B. As said I cant pinpoint the problem, but there is something definetely amiss. Look at this pic bellow.As you can see I didnt lose any planes, and I only managed to shoot down two. And I am pretty sure I lost more than 21 soldiers, really. Lost a couple of einsantz f.e and they are not listed.

P.S Appantely killing routed units now works perfectly-casuality score wise. Thanks!

As you can see I didnt lose any planes, and I only managed to shoot down two. And I am pretty sure I lost more than 21 soldiers, really. Lost a couple of einsantz f.e and they are not listed.
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casualties2.png
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Klaus_GSD
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Re: Bug reports - Army General

Postby Klaus_GSD » Fri 22 Nov 2019 19:42

Hi All,

Every time I complete the Berenzia campaign as the Germans, the victory screen comes up. When I hit next, the game crashes immediately and does so every single time.

Any suggestions?

This prevents me from reading the historical outcome as well as get the Steam Achievement.

Thank you.

Crash.jpg
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Feiners
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Re: Bug reports - Army General

Postby Feiners » Wed 27 Nov 2019 15:23

Klaus_GSD wrote:Hi All,

Every time I complete the Berenzia campaign as the Germans, the victory screen comes up. When I hit next, the game crashes immediately and does so every single time.

Any suggestions?

This prevents me from reading the historical outcome as well as get the Steam Achievement.

Thank you.

Crash.jpg


I have the same issue, though I was playing as the Soviets. When I click the "next" button on the Victory screen the game crashes and no matter what I do in game changes this outcome. And it prevents me getting the Steam achievement as well.

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Re: Bug reports - Army General - Action Points Bug

Postby strelokxxx » Sat 1 Feb 2020 09:31

Hello everyone. I have spotted a strange thing with the Army General Action Points. Units that have 0 AP restore 3 next turn and they can attack.

20200201101533_1.jpg
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As you can see here this is not a HQ or recon unit, but next tirn it gets 3 AP.

20200201101628_1.jpg
20200201101628_1.jpg (638.03 KiB) Viewed 7916 times


Did i miss something or this is a really bug?

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[EUG]MadMat
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Re: Bug reports - Army General

Postby [EUG]MadMat » Tue 11 Feb 2020 20:30

All units get +3 AP per turn, but recon which get +4.

VanillaHank
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Re: Bug reports - Army General

Postby VanillaHank » Sat 22 Feb 2020 16:19

Started playing AG last month, it’s amazing and a leap forward for the SD-series. I have, however, encountered a strange thing in both of my campaigns involving air units. Both times one of my bomber units mysteriously disappeared during AI-turn. All planes seem to be registered as casualties in statistics so the whole unit seem to have ran out of fuel or been killed by AI-interception in force, total writeoff in any case. I wish I had more clues or evidence, but it has been a surprise both times so I haven’t. It COULD be I brought the air unit to an AI-attack and suffered some kind of defeat. Anyone else experienced the mysterious kamikazes?

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[EUG]MadMat
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Re: Bug reports - Army General

Postby [EUG]MadMat » Tue 10 Mar 2020 14:19

VanillaHank wrote:Started playing AG last month, it’s amazing and a leap forward for the SD-series. I have, however, encountered a strange thing in both of my campaigns involving air units. Both times one of my bomber units mysteriously disappeared during AI-turn. All planes seem to be registered as casualties in statistics so the whole unit seem to have ran out of fuel or been killed by AI-interception in force, total writeoff in any case. I wish I had more clues or evidence, but it has been a surprise both times so I haven’t. It COULD be I brought the air unit to an AI-attack and suffered some kind of defeat. Anyone else experienced the mysterious kamikazes?

Any battalion/air wing disappear when down to 25% or 30% of its initial strenght.

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Corsair
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Re: Bug reports - Army General

Postby Corsair » Fri 1 May 2020 18:14

I fired up an AG campaign after reading some reports of strange AI behavior, and I indeed noticed some odd things, like Finnish AI only engaging one battalion (can be seen in VulcanHD's campaign videos too), and in another campaign Soviet AI doing very little engagement and mostly shuffling units around. Is this acknowledged as a bug, or some specific AI behavior?

If the former, would you need me to provide more info to reproduce?

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