Steel Division 2 - Patch 1.1

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[EUG]MadMat
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Steel Division 2 - Patch 1.1

Postby [EUG]MadMat » Thu 4 Jul 2019 15:56

FIXES:
- German SPW 202(r) (=captured BA-20M) now has its proper silhouette.
- (AG mode) Hungarian troops now have ticket costs in tactical battle.
- [AG] German Rgt-Gruppe 59 (in Bobruisk) now can dig-in.
- Display value on sliders in option menu.
- Display efficient shot value on hints when the order is hovered.
- Fix pilotes on Me 410 variants
- The button prepares battle that appears and disappears right away in Army General
- Observer mode
- Display replays (time and result of the battle)
- Crash on Army General
- Friends list can now be sort properly
-------------------------
BALANCE:
GENERIC:
- Increased AA protection vs aircraft's straff.
- Increased AA 20mm & 25mm range (2000m -> 2500m)
- Increased AA damages on aircraft's frontal armor.
- Increased all 80-82mm mortars (including side-car mounted)'s price from 50 to 60.
- Increased all 120mm mortars' price from 70 to 80.
- Improved XP ratio for phase C's availability patterns 3/6/9 & 6/9/12.
- Engineers' explosive charges (Satchel, TNT, ...) can't be launched on the move anymore.

AXIS:
- All Flakpanzer Gepard now come with one XP level.
- Increased U304 GrW.'s price from 80 to 90.
- Increased SdKfz. 250/7's price from 75 to 80.
- Decreased GebH 36 75mm howitzer's RoF from 8 to 6.
- Decreased GebH 40 105mm howitzer's RoF from 7 to 4. Price dropped from 75 to 70.
- Decreased le.FH 16 105mm howitzer's RoF from 6 to 4. Price dropped from 75 to 70.
- Decreased le.FH 18M 105mm howitzer (both German & Hungarian variants)'s RoF from 6 to 4. Price dropped from 80 to 75.
- Increased sK 18 100mm howitzer's long range accuracy (same as 120mm mortar) + add 4x AP shlls.
- Increased (and unified HE/smoke) 31M 149mm howitzer's RoF from 3 to 6.
- (_Lehr_) Fixing the *Jagdpanzer IV*'s B veterancy ratios.

ALLIES:
- Decreased M-30 122mm howitzer (all versions, including German)'s RoF from 6 to 5.
- Decreased ML-20 152mm howitzer's RoF from 4 to 3.
- Decreased 25-pdr howitzer's RoF from 10 to 8.
- Soviet KV-8 renamed KV-8S, and given the armor & speed stats of KV-1S. Main gun changed from 76,2mm to 45mm and position of the MG & flamethrower switched, as IRL. Price dropped from 60 to 45.
- Soviet Kazaki PTRS-41 now has 60 round of ATR, like other variant of this weapon.

ARMY GENERAL:
- Overall pass on units' ticket cost for tactical battle in order to eliminate some cost discrepancies:
--> all AT guns now cost 1 ticket.
--> all infantry support guns (including 50mm mortars) now cost 1 ticket.
--> all armed APC now cost 1 ticket.
--> all unarmed trucks now cost 0 ticket.
--> all supply trucks now cost 1 ticket.
- Income changes on Bobruisk campaign to make it less easy for the germans to slip through.

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Re: Steel Division 2 - Patch 1.1

Postby dragontea » Thu 4 Jul 2019 21:09

okay now german got AA advantage, can we have our P47-AT or art slot back?

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Re: Steel Division 2 - Patch 1.1

Postby tkddls6222 » Fri 5 Jul 2019 02:19

hi
Pay homage to periodic patches
See the German amendment aa
This is the most frequent starting f-6 + p47
I set my opponent to ai starting with four Flakpanzer Gepard or one with sdkfz 7/1.
The result is shocking.
In the past, four of the Geppads failed to catch up with the p-6 in the second phase, and the p-47 in the third,
sdkfz 7/1 was originally meant to be polling back before it came down,
The p-6, which turned sdkfz 7/1 on the verified street, immediately retreated.
I think it is necessary to lower the price because the utility of this aircraft is reduced. It is easier to be shot down on an expensive air defense system.
Thank you for reading.

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steppewolf
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Re: Steel Division 2 - Patch 1.1

Postby steppewolf » Fri 5 Jul 2019 09:13

[EUG]MadMat wrote:GENERIC:
- Increased AA protection vs aircraft's straff.
- Increased AA 20mm & 25mm range (2000m -> 2500m)
- Increased AA damages on aircraft's frontal armor.


This is breaking the game right now, planes cannot be used, it should be reverted as soon as possible considering that there are divisions who rely on air power (Jaegers, Tartalek, Bezuglogo)

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Sunburn
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Re: Steel Division 2 - Patch 1.1

Postby Sunburn » Mon 8 Jul 2019 17:57

[EUG]MadMat wrote:
GENERIC:
- Increased AA protection vs aircraft's straff.
- Increased AA 20mm & 25mm range (2000m -> 2500m)
- Increased AA damages on aircraft's frontal armor.


steppewolf wrote:
This is breaking the game right now, planes cannot be used, it should be reverted as soon as possible considering that there are divisions who rely on air power (Jaegers, Tartalek, Bezuglogo)


+1 for a reduction in AA effectiveness. Due to the increased ranges in AA and DMG, Aircraft cannot even approach the front lines without being destroyed. This buff makes using aircraft nigh impossible when coupled with AA being placed large distances behind the front makes taking them out almost impossible when facing a well micro'd opponent.

In addition to this, Arty is less effective as recon units still do not benefit from all types of cover apparent in the battlefield like trees and hedgerows. So sneaking units in to give los/corrected is not always a viable solution.

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Sunburn
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Re: Steel Division 2 - Patch 1.1

Postby Sunburn » Fri 12 Jul 2019 16:37

Ah ha! Patch 1.2 = Answers
viewtopic.php?f=216&t=65983 - Thank you Eugen!

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