Steel Division 2 - Patch 1.3

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[EUG]MadMat
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Steel Division 2 - Patch 1.3

Postby [EUG]MadMat » Thu 25 Jul 2019 10:14

Hello everyone,

The update 1.3 is finally back! Thanks a lot for helping us tracking the nasty last-minute bug that prevented us from releasing this update earlier!

Here's the patch log:

IMPROVEMENTS:
* Added links to the fantastic video tutorials made by VulcanHDGaming and SaucyNetwork
* Army General: Selecting a fortified battalion now displays the available defensive structures
* Army General: Improved Attack feedback
* Army General: Improved UI
* Skirmish: Improved AI behaviour regarding enemy bunkers
* Improved localization

FIXES:
* Fixed a crash happening when clicking on Ranked or Quick Games.
* Fixed visual glitches happening when viewing a replay in high speed.
* Fixed a rare glitch allowing non-amphibious vehicles to cross rivers.
* Fixed line of sight issues on the Benshankovichy map.
* Fixed the losses not taken in account after loading a tactical game in Army General.
* Fixed a rare bug preventing attacks in Army General.
* Fixed the "Custom" map selection not kept in memory after leaving the lobby.
* Fixed some Army General frontline's strange behaviour.
* Fixed the "East Only" filter in the multiplayer lobby.
* Fixed the Hungarian ME 109 G-6 model.
* Fixed two Soviet reinforcement groups' picture in Bobruisk campaign.
* Fixed Soviet Bunker AT 45mm's weapon which was a PaK 38 50mm.
* Fixed some Canadian infantry squads featuring non-Canadian models.
* Fixed M3S Komroti (= Lee)’s display bug showing only one MG (although it did have two ingame)
* Fixed Hungarian FW 190 F-8, fighter variant, stress.
* Fixed the missing hull MG on the M8 Scott (all variants).
* Fixed the Soviet Dzhip KAO (152mm)’s missing RTS icon.
* (3rdUS) Removed the unarmed transport options in double for the Commander.

BALANCING
GENERAL:
* Increased heavy supply vehicles’ price from 15 to 20.
* Reworked Infantry artillery observers: all are down to 2-man team with SMG but with the combo Radio+Recon traits (therefore, not affecting the frontline anymore). Price set at 20.
* Removed Lenina 1v1 and Ostrowno 1v1 from Quick Match and Ranked Games.

AXIS:
* Replaced Hungarian Bunker 75mm's Pak 97/38 gun with a PaK 40.
* Increased German Brummbär’s front armor from 100 to 115mm. Price increased from 80 to 85.
* (28Jäger) Fixed FW 190 F-8's availability.
* (28Jäger) Fixed the Schwimmwagen’s XP ratios.
* (116Pz) Fixed the Hummel’s XP ratios.
* (1Lovas) Fixed the 105mm “Göring” howitzer’s XP ratios to match that (more generous) of other leFH18M 105mm.
* (352ID) Changed the le.FH 16 105mm’s availability from 5/10/15 to 3/6/9 as other 105mm. Number of cards unchanged since it was never supposed to have so many.
* (352ID) Fixed Me 109 G-2/R1's availability.

ALLIES:
* Fixed T34/85 Komroti's XP ratios.
* Increased SU-152’s rear & side armor from 45 to 60mm. Price increased from 75 to 80.
* (3rd Gv. Mech.) Fixed Il-4 availability.

We're currently working on the next update that should be available very soon.

Have fun!

Palaiologos
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Re: Steel Division 2 - Patch 1.3

Postby Palaiologos » Thu 25 Jul 2019 22:35

whats the version number?

Is the airplane kills bug in Army General fixed?

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[EUG]MadMat
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Re: Steel Division 2 - Patch 1.3

Postby [EUG]MadMat » Sat 27 Jul 2019 13:17

Palaiologos wrote:Is the airplane kills bug in Army General fixed?

It is but delivery was delayed because of the come&go of the previous "cursed patch".
It should be in the next one.

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