Modding in Hints

aletoledo
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Modding in Hints

Postby aletoledo » Mon 3 Feb 2020 18:14

In SD44 there was a way to hover over the weapons panel to get a hint pop-up for the weapon. it was this in UIInGameHUDWeaponPanel.ndf:

Code: Select all

       
       HintableAreaInGameBUCKComponent
        (
            ElementName = "WeaponIconHint"
            DicoToken = ~/LocalisationConstantes/dico_unites
        ),


However in SD2, I can't seem to get this to work. All the hints seem tied to DicoToken and the closest I can seem to find is as follows:

Code: Select all

       
       BUCKSpecificHintableArea
        (
            ElementName = <ElementName> + "HintableArea"
            DicoToken = ~/LocalisationConstantes/dico_unites
        )


There is no reference for dico_unites, so I wonder if I have to manually add tokens to modding.csv to get this to work? Will hovering the mouse over an element pick up the ElementName?

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