Previews and news related to W:AB

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D-M
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Previews and news related to W:AB

Postby D-M » Thu 16 Aug 2012 14:42

http://www.gamekult.com/actu/gamescom-z ... tor=RSS-10

What do we learn:

the campaign is playable in coop too

Sweden and Canada confirmed

the urban zone are more complex and natural

the infantry manage urban terrain at the district level instead of only building.

The planes have various stats to take into account, such as manoeuvrability, weaponry, time of arrival, etc
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Re: W:AB Gamekult.fr preview

Postby DeuZerre » Thu 16 Aug 2012 14:45

http://www.youtube.com/watch?v=bOR38552MJA&feature=player_detailpage#t=21s

:lol:

Yay! Canada! A true "Wargamey" campain!

Lots of good stuff.
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Re: W:AB Gamekult.fr preview

Postby [EUG]MadMat » Thu 16 Aug 2012 15:14

DeuZerre wrote:Yay! Canada! A true "Wargamey" campain!

Guess which one of those elite Canadian units will be in W:AB:
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(Beware of the beaver, he may be meanier than you think: http://www.youtube.com/watch?v=D6k4D8Rluv0)

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Re: W:AB Gamekult.fr preview

Postby mk-hammer » Thu 16 Aug 2012 15:15

I’m wandering about the strategic part of the game
If we could order an air strike on a supply dump or a logistic center to reduce the enemy supply
Prima m'impegno e poi sto a vedere.
Je m'engage et puis je vois.
I start the fight and then I see

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Re: W:AB Gamekult.fr preview

Postby DeuZerre » Thu 16 Aug 2012 15:17

@MadMat:
Let me guess: The thing with numbers. Oh, there are two?
The first one is a cheap, highly mobile, infantry unit.
The second one is special forces.
The third one is ground recon
The fourth one is... Dunno... Seems possible to doubt the usefulness of that thing in W:AB.

D-M wrote:The planes have various stats to take into account, such as manoeuvrability, weaponry, time of arrival, etc


Aha! They are coming from offmap then!
Last edited by DeuZerre on Thu 16 Aug 2012 15:21, edited 1 time in total.
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Re: W:AB Gamekult.fr preview

Postby REDDQ » Thu 16 Aug 2012 15:19

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YaY for Canada!!! 8-)

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Re: W:AB Gamekult.fr preview

Postby Leviathan » Thu 16 Aug 2012 15:34

DeuZerre wrote:Aha! They are coming from offmap then!
good choice imho :)

...those "commandos"...they don't need body armour, do they?

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Re: W:AB Gamekult.fr preview

Postby REDDQ » Thu 16 Aug 2012 15:43

@Leviathan
They are to awesome to wear body armor... they also don't need supplies, they make their own ammo.

DeuZerre wrote:@MadMat:

D-M wrote:The planes have various stats to take into account, such as manoeuvrability, weaponry, time of arrival, etc


Aha! They are coming from offmap then!

Time of arrival, huh?

I wonder what it really is? Cruise speed? In game "Cuban Crisis" arrival was combination of distance of battlefield from airstrip on strategic map and speed of aircraft we want to summon.

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Re: W:AB Gamekult.fr preview

Postby Bacon » Thu 16 Aug 2012 15:45

[EUG]MadMat wrote:Guess which one of those elite Canadian units will be in W:AB:


I don't know how to post images but my guess for units:
APC/IFV: Grizzly and/or Cougar (AGVP) (you could use it as an armored recon as well)
Some unique infantry unit (I can't think of anything right now...)
Some sort of artillery (there's just a lot of heritage there between Vimy ridge and Gerald Bull.)

EDIT: Uhm... this might sound stupid but is there anywhere I can see this article in English? :?

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Re: W:AB Gamekult.fr preview

Postby The_MonkeyKing » Thu 16 Aug 2012 16:47

Bacon wrote:
[EUG]MadMat wrote:Guess which one of those elite Canadian units will be in W:AB:


I don't know how to post images but my guess for units:
APC/IFV: Grizzly and/or Cougar (AGVP) (you could use it as an armored recon as well)
Some unique infantry unit (I can't think of anything right now...)
Some sort of artillery (there's just a lot of heritage there between Vimy ridge and Gerald Bull.)

EDIT: Uhm... this might sound stupid but is there anywhere I can see this article in English? :?

Google translate gave me a pretty good idea what the article was about.
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