Beta patch (v253-265) - Imminence is ... now!

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[EUG]MadMat
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Beta patch (v253-265) - Imminence is ... now!

Postby [EUG]MadMat » Tue 30 Apr 2013 15:54

New beta patch today: v254.

It features two things: some balancing and ... deck creation!

DECK CREATION:
Enter your PROFILE and push the DECK button.
CREATE to ... create a new deck depending on the FACTION. Chose SELECT BONUS if you want to make a national and/or thematic and/or era deck.
All decks must be named.

Now, one thing you must be waarned about pre-made decks. They have suffered a bit in the last availability/pack tuning process. Some units (especially in the Recon & Command categories) are set at 0 per pack because the veterancy level they were before has changed. It is the case for the Polish deck, which has no mor recon as of now.
This has been pre-made here, but it will come later: we'd rather deliver deck creation now and let you create your own deck or fix the pre-made ones yourself (just "Copy" the fix deck, edit the copy, remove the "0" unit and retake it with its proper availability) than delay the feature anymore (tomorrow being a day-off in France). If you can wait, they shall be fixed by another patch soon.
Besides, you may find some difference between or "thematic" (Marine, Armored, ...) deck and what you can no make, for at the time ours were made, the "Thematic" limitation wasn't active: so we've made them "as if" they were thematical, but some units' availability may have changed since. But the good thing is that, by doing real thematic decks now, you'll have all the bonus that go with them ... ;)

No, some balancing:

GENERIC :
- Mortars are less accurate and have their range slightly reduced.
- Tube artillery’s time between two salvos increased by about 20%.
- Slight increase of accuracy for the late-era heavy tube guns (Malka / M110A2).
- Adjustments of MANPAD’s price from 5 to 15$ according to their “generation”.
- 2-men MANPAD crews (hence all but the RBS-70) missiles loadout decreased from 6 to 4.
- Increasing helicopters survivability to planes by decreasing the later’s canon range against them and decreasing their optics regarding choppers. Also, choppers hovering just above the ground can’t be targeted by air-to-air weaponry.
- Some size changes, including choppers.
- Increase of efficiency of “Flak” guns against planes.
- Rate of fire of disposable infantry anti-tank weapons increased (M72 LAW, Miniman, RPG-75).
- Fixing some units/weapons name.
- Increase of flamethrower’s efficiency (still a problem with the FX though).

PACT:
- T-34/85 price decreased from 15$ to 10$.
- KPV range against air target increased to 1050m.
- AK-74 accuracy increased to 8.
- AK-47 (and variants) accuracy increased to 7.
- BMPT price increased from 45 to 55$.
- Adding the missing AA HMG on top of the East-German KPz T-55 & Czechoslovakian T-55K1.
- Removing the T-62cz’s ATGM.

NATO:
- LAV-M price increased from 20 to 25$
- M48A5 USMC now has its proper main gun, not the same (placeholder) as the M60A1 USMC.
- All SMG (Sterling, C1 SMG, Hovea, Kpist m/45, …) accuracy reduced to 4 at long range. However, they get much more accurate at close quarter range.
- Norwegian M48A5 price reduced from 30$ to 25$.
- AML 60 Serval’s smoke round now has the same range as the HE rounds.
- All Centurion’s fuel efficiency have been increased by 50%.
- AMX-13/90’s KE rounds have been replaced by HEAT rounds.
- Cayuse & Scout Defender optics decreased to Very Good. Price set at 50 & 60$ respectively.
- Roland I missile is no more radar guided and HE damaged increased from 4 to 5 (same as Roland II). AMX-30 Roland I price increased from 40 to 45$.
- VEAK 40 now has its real guns, previous ones were (forgotten) placeholders.
- FV102 Striker price increased from 30 to 40$. Swingfire missile damages decreased from 22 to 20 AP.
- FV510 Warrior price decreased from 40 to 30$.
- M50 Ontos price increased from 20 to 30$. MG changed to M1919.
- Centurion AVRE now have HEAT capacity to represent HESH rounds.
- Leopard 1A3-DK now has the 105mm L7 gun normal RoF (8 rpm).
- Strv 103B (and command variant) fires KE rounds instead of HEAT ones.
- JA37 Viggen two Rb 28 long-range missiles changed to four Rb 24 short-range ones. Price increased from 110 to 115$.


EDIT: Patch 257 is being uploaded as we speak.
It brings ... full unlocking of all units, plus some additional tuning changes:
- Alouette III’s optics decrease to Very Good. Price set at 40$.
- CH-136 price reduced from 60 to 55$.
- Hkp 6A price reduced from 60 to 50$.
- Spetsnaz' AK-74 replaced by AK-74SU SMG.

Within the hour, a v258 will be uploaded, correction a visual glitch in the deck creation's displayed availability. Sometimes, presently, you see you can chose one pack of 12 units, but once in your deck, it displays only 8. There will be 12 in the end, only the display is wrong. This bug will be fixed in v258.

Within the hour, a v264 will be uploaded, fixing:
- a visual glitch in the deck creation's displayed availability. Sometimes, presently, you see you can chose one pack of 12 units, but once in your deck, it displays only 8. There will be 12 in the end, only the display is wrong.
- a crash when navigating the armory.
- the armory set in French [you don't know what's good for you, folks ... :roll:]
- a the regressions in the pre-made decks.

And finally, a late v265 should fix a bug in the global chat, which replaced players' names by "??".

We apologize for the way of making several patchs in a row today, but tomorrow is day-off in France. So we won't upload anything.
The more we can give you today, the more you'll have for the next two days. This way, we can check and upload things one after another ...

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Re: Beta patch (v253) - Imminence is ... now!

Postby Polvitaide » Tue 30 Apr 2013 15:57

Can we get english version?

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[EUG]MadMat
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Re: Beta patch (v253) - Imminence is ... now!

Postby [EUG]MadMat » Tue 30 Apr 2013 15:57

Polvitaide wrote:Can we get english version?

:?:

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Re: Beta patch (v253) - Imminence is ... now!

Postby wekwek_noob » Tue 30 Apr 2013 15:58

OMG. 2 PATCHES in 1 DAY >:) MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Why remove the Bastion? Also the BMPT price is quite good (but I suggest upping it further to 60 ;) ) Also we get more accurate PACT rifles :D
Last edited by wekwek_noob on Tue 30 Apr 2013 16:00, edited 1 time in total.
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Re: Beta patch (v253) - Imminence is ... now!

Postby uturn » Tue 30 Apr 2013 15:58

Imminence is ... now !
Eugen You rock
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Re: Beta patch (v253) - Imminence is ... now!

Postby SodyM » Tue 30 Apr 2013 15:59

Thak you Eugen. This ist really great news.

Btw. could you answer us this, please ?

http://www.wargame-ee.com/forum/viewtopic.php?f=141&t=26298

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Re: Beta patch (v253) - Imminence is ... now!

Postby tiago » Tue 30 Apr 2013 16:00

I do not know what I thank you most for.. the deck creation.. or the help to choppers

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Re: Beta patch (v253) - Imminence is ... now!

Postby Polvitaide » Tue 30 Apr 2013 16:01

[EUG]MadMat wrote:
Polvitaide wrote:Can we get english version?

:?:


There is french mixed in english text.

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Re: Beta patch (v253) - Imminence is ... now!

Postby trotskygrad » Tue 30 Apr 2013 16:02

- Roland I missile is no more radar guided


why? I know it has an optical mode... but still, I think radar mode was more prevalent?
NEXT TIME I SEE A DAMN FLAMEWAR INVOLVING DARTH-LAMPSHADE, FROSTPOOKY, LONERIFLE, FADE2GRAY, TROTSKYGRAD AND/OR ANYONE INVOLVED IN A DISCUSSION BETWEEN THEM I'M GOING TO HAND OUT BANS TO ANYONE USING ANYTHING LOOKING REMOTELY LIKE AN AD-HOMINEM

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Re: Beta patch (v253) - Imminence is ... now!

Postby Panzerspahwagen85 » Tue 30 Apr 2013 16:03

Cool stuff, will try it out after dinner :D
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