We need a comprehensive Tutorial

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Breadbox
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We need a comprehensive Tutorial

Postby Breadbox » Fri 3 May 2013 09:02

It has come to my attention that the game in the beta form lacks any form of tutorial.
Which is a crying shame since this is an extremely intricate and different RTS which takes a lot of getting used to.

Rushing tanks forward in a horde is going to get you hopelessly massacred without dealing any damage and it JUST PAINS me to see clusless noobs FUNNELing million upon million points worth of tanks, vehicle helicopter and planes blob into a massive killing zone repeatedly without success.I can see many of them is going to leave the game forever and never look back or worse,whine and complain and never look back.

If there is any hope of expanding the Wargame's player base,something needs to CHANGE

I hereby wish Eugene will include A COMPREHENSIVE interactive tutorial,not a halfass text instruction in the middle of the campaign,the tutorial should explain the following.

Basic Training:
How to read stats in the Armoury
LOS
AP vs Armour
Terrian and cover

Ground Unit Familiarization:
Infantry
Tanks
Atgms
Recon
Helicopter
Soft Counters and Hard Counters
Artillery and its features

AA and Planes Familiarization:
Ground Attack:Rockets,bombs and ATGM planes
Air combat:Fighters and Interceptors
SEAD planes
Electronic Warfare Planes and ECM values

Rader SAMS
Infrared, Man-pads Salcos and other SAMS
AAA

Now it may seem like a lot of work,but It will ABSOLUTELY improve the games' popularity and improve sales.And most importantly,eliminate complete noobs from the game.
The time for Change is NIGH!
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Last edited by Breadbox on Fri 3 May 2013 09:13, edited 2 times in total.

OmikronAnubis
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Re: Tutorial and new players

Postby OmikronAnubis » Fri 3 May 2013 09:09

I'm pretty sure there is a reason why i was planing to do a "how works this or that" on youtube :D

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[EUG]MadMat
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Re: We need a comprehensive Tutorial

Postby [EUG]MadMat » Fri 3 May 2013 09:28

There will be tutorial/"boot camp" missions included at release.

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Spielführer
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Re: We need a comprehensive Tutorial

Postby Spielführer » Fri 3 May 2013 09:32

Yeah, got a mate that quitted the beta, because it was too much for him and he is waiting for the tutorial on the retail version...
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shomu1
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Re: We need a comprehensive Tutorial

Postby shomu1 » Fri 3 May 2013 09:48

Yeah, I still don't understand how AP affects armor values... Also I don't get why CBUs don't affect infantry at all... But that's a matter for another time.
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