raider_1001 wrote:- A lot of game industry research has already shown that majority of people who play SP will never ever touch MP.
- According to the concept of Kano Satisfaction Levels, if a lot of competitors and industry leaders has implemented a feature for a long time, then that feature will be required to meet Desired and Expected Quality levels. A product cannot maintain customer satisfaction without meeting Desired and Expected Quality levels. In another word, be prepared to face the wrath of customers who don't "get it".
While some SP'rs play MP, most don't that is true. For various reasons. When I was younger I played a lot of MP, clans and all, but when I got a family and passed 40 a way back there really isn't much time. Another thing with MP these days, compared to 15+ years ago, is I just can't stand the "u R n00b!"-lingo and general rudeness that often accompanies PUGs. Sure, one can have clans and private matches but then we're back to being able to play when others do and time. Plus my wife would have a fit and go medieval on me if I used team-speak since we're in the same room.
Second point here is very true, and often a headache for developers as they know full well they're gonna catch heat for not implementing this or that. Developers have to balance their vision against the wishes of the players.
But, if the programming allows there's almost no downside to giving people choices, except implementing cheat codes. I'm happy most games today do not have them any more. If you use a cheat code once, you know you're likely to do it again and it kind of spoils the game.
While using pause might be interpreted as cheating, it would as I mentioned earlier offset the AIs ability to handle all units at once. Something most humans can not. Though I remember a guy winning a StarCraft match in South-Korea or something that was totally insane. I've never seen anyone have so many clicks per minute, or rather clicks per second.
As for people comparing this title to C&C or CoH, those games let you build more units. If you lost a few because you could not react in time it wasn't really a biggie as you just ordered ten more of each with a few clicks anyhow.