DeuZerre wrote:Currently playing a test build for the upcoming changes.
Let me tell you a few (non specific) things:
- Grabbing terrain is more interesting than just "advanced spawn options for the next round"
- Battles are a lot more violent. It needs a bit of fine tuning in my opinion, but it depicts a battlefield slightly better.
- Draws aren't as frustrating as before
- The AI seems improved. Still "stupid decisions" issues, but otherwise they're good and willing to put up a fight.
Fantastic news!! Thanks.
Not sure what I'm most looking forward to; Terrain importance, AI and more violence are all good!
Regarding some stupid decisions- so long as it's not always the same stupidity in x,y,z situations then that's bearable. Humans make them too