Patch (v 1382)

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Wister
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Re: Patch (v 1382)

Postby Wister » Thu 11 Jul 2013 13:07

Liare wrote:
[EUG]MadMat wrote:
Phaeton wrote:Excuse me? No balance changes?

No, this is more a bug fixing patch.
and the campaign update?


It's coming "soon", as many other delightful things. :lol:
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D-M
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Re: Patch (v 1382)

Postby D-M » Thu 11 Jul 2013 13:12

Such as the spectator/broadcast mode ?
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AbuHeissam
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Re: Patch (v 1382)

Postby AbuHeissam » Thu 11 Jul 2013 13:13

EugSupport wrote:[14 MB]

BUG FIXES

    - Infantry loaded in helicopters were sometimes not stunned after the helicopter crash: fixed.
    Now infantry will always get stunned after a crash.
    - Infantry had no accuracy penalty when entering the PANICKED state: fixed.
    - Vehicules had no accuracy penalty when entering the WORRIED state: fixed.
    - A desync issue has been fixed

VIDEO

    - "Open GL Beta" available in video options. Linux and Mac versions relie on Open GL. Help us improve those versions (before the Beta phase) by testing Open GL on Windows (on XP would be so cool :P ). Thx in advance. :ugeek:

TEXTS

    - Corrected typo in campaign #1 briefing.
    - "W-German Battlegroup" , typo fixed.
    - various russian localisation fixes
    - various text fixes in all languages


u serious?
just dropping in "anything" doesnt make the waiting for the real thing better ........
it's not that i dont appreciate this patch , but com'on.......
Last edited by AbuHeissam on Thu 11 Jul 2013 13:15, edited 1 time in total.

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Ghostweed
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Re: Patch (v 1382)

Postby Ghostweed » Thu 11 Jul 2013 13:14

EugSupport wrote:[14 MB]

BUG FIXES

- Infantry loaded in helicopters were sometimes not stunned after the helicopter crash: fixed.
Now infantry will always get stunned after a crash.
- Infantry had no accuracy penalty when entering the PANICKED state: fixed.


Oh, thank you really much! You are awesome! ;)

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triumph
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Re: Patch (v 1382)

Postby triumph » Thu 11 Jul 2013 13:17

Lets hope combat in towns has changed into a less frustrating experience.
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Phaeton
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Re: Patch (v 1382)

Postby Phaeton » Thu 11 Jul 2013 13:18

After all, we have another punch for Space Marines Drop Pod Assault in case of helicrushed infantry morale, which is amazing itself.
Loyalty is it's own reward - Lion El'Jonson

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Vasto
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Re: Patch (v 1382)

Postby Vasto » Thu 11 Jul 2013 13:19

EugSupport wrote:[14 MB]

TEXTS

    - Corrected typo in campaign #1 briefing.
    - "W-German Battlegroup" , typo fixed.
    - various russian localisation fixes
    - various text fixes in all languages


Still no fix for the Polish translation of the Support category. It should be translated as "Wsparcie" (WSPA.) like it was in European Escalation. "Zaopatrzenie" (ZAOP.) doesn't make any sense in the current context and it is confusing, because it suggests that category has something to do with supplies.
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triumph
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Re: Patch (v 1382)

Postby triumph » Thu 11 Jul 2013 13:20

I think my spacemarines deck will still be pretty effective. Just need to do more SEAD without the SEAD. Spam will just become cheese instead of total spam.
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96mgb
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Re: Patch (v 1382)

Postby 96mgb » Thu 11 Jul 2013 13:27

Very disappointed, I saw the new patch and thought it would be the campaign fix. Stop concentrating on biff naff and triv and fix SP.

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Re: Patch (v 1382)

Postby Tigga » Thu 11 Jul 2013 13:29

AbuHeissam wrote:u serious?
just dropping in "anything" doesnt make the waiting for the real thing better ........
it's not that i dont appreciate this patch , but com'on.......

You have two options:
1) Get the changes that are ready right now, and the rest later.
2) Get all of the changes later.

And you'd rather option 2?

They release what is ready. The infantry bug on it's own is worth releasing a fix for ASAP. It has the potental to make a significant difference when attacking positions.

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