Patch (v 1382)

AbuHeissam
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Re: Patch (v 1382)

Postby AbuHeissam » Thu 11 Jul 2013 13:45

Tigga wrote:You have two options:
1) Get the changes that are ready right now, and the rest later.
2) Get all of the changes later.

And you'd rather option 2?

They release what is ready. The infantry bug on it's own is worth releasing a fix for ASAP. It has the potental to make a significant difference when attacking positions.



yes sure .... as i said , i appreciate the patch .... just expected more... i had half an orgasm when i saw a new patch is out, and then i saw the patchnotes.... dont get me wrong, i love this game , but right now i am not able to play MP, so i have to relay on the campaign... and the campaign is - how to say - not fun.....

anyway , hope the campaign fix comes soon ..... keep up the great work eugen....

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DeuZerre
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Re: Patch (v 1382)

Postby DeuZerre » Thu 11 Jul 2013 13:47

Liare wrote:
[EUG]MadMat wrote:
Phaeton wrote:Excuse me? No balance changes?

No, this is more a bug fixing patch.
and the campaign update?

well, unless the only fix intented is the briefing text update of course.



Yeah. We kept it a secret, but the only update the campaign will ever have is a few lines of text. This will, I promise, totally change the gameplay.

/sarcasm
Last edited by DeuZerre on Thu 11 Jul 2013 13:54, edited 1 time in total.
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Uncle_Joe
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Re: Patch (v 1382)

Postby Uncle_Joe » Thu 11 Jul 2013 13:49

It will be interesting to see what infantry feel like now.

My gut feeling is that they will need to be buffed in the near future because this is a HUGE swing in power and this bug has been there since beta.
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Re: Patch (v 1382)

Postby Adolith » Thu 11 Jul 2013 13:50

Yes, it is great they release the "bug fix" patch asap. I did not even notice the "worried" problem.. this will make artillery in preperation for attacks, especially against dug-in infantry much more effective.

I guess these bug fixes dont take much "dev time" , so basically no time is taken from campaign/feature development.


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BelgarionNL
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Re: Patch (v 1382)

Postby BelgarionNL » Thu 11 Jul 2013 14:32

how about finally opening up the map restrictions! that would be great! or maybe add a working version of destruction that is balanced and does not promote camping! that'd be great too.

every single time I see a wargame patch in steam I get my hopes up and every time you guys let me down. :cry:

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Breadbox
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Re: Patch (v 1382)

Postby Breadbox » Thu 11 Jul 2013 14:38

nothing is done about the campaign

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rrev
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Re: Patch (v 1382)

Postby rrev » Thu 11 Jul 2013 14:43

They said they're working on the campaign. It's finished when it's ready. It's not ready so deal with it.
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Re: Patch (v 1382)

Postby jacknine » Thu 11 Jul 2013 14:55

at last I can play the campaign again, that typo in the briefing was just immersion breaking..

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Re: Patch (v 1382)

Postby S-8coming » Thu 11 Jul 2013 14:56

Still wrong flags................ :evil: :evil: :evil: :evil: :evil: :evil: :evil:

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