Zloba wrote:Gopblin wrote:The problem is that cheap infantry loses to cheap tanks in their specific role, and is nowhere near as useful at other things.
Like, say, if most AA was unable to kill planes circling overhead and not shooting unless you spent almost the same points on AA as the cost of planes - you would call AA broken, yes? Well currently infantry is in that position, barely effective under ideal circumstances and not effective in other situations.
I far and away prefer using Harpoons as cheap forest guards these days - they aim and fire very fast, stunning most infantry and tanks very quickly, they're actually cheaper than infantry with a transport, and they're much more useful outside of sitting in a forest.
As for realism, trained infantry in dense terrain is almost impossible to dislodge with just tanks IRL.
Heck, even Moldovan police company managed to repulse an unsupported tank attack and burn like 5 T64BV in Transnistria, and it's hard to find a worse trained army than Moldovan "police" circa 1992 (to give you an idea, the tanks were reinforcing the local volunteer militia battalion - which was holding its own against an attack by Moldovan mechanized brigade despite having no armor and very little ammo).
This. All recent historical evidence proves beyond a reasonable doubt that only a combined attack can clear infantry from built-up areas effectively. Even when dealing with militia-like forces.
If current mechanics were true the final battle in SPR would be over in two minutes. Two Tiger tanks and assorted self-propelled guns roll into town. Shots fired. PANIC. Roll end credits.
Lol, so true.