Vasto wrote:People are complaining that something nicknamed the "flying tank", built in couple of thousend copies, is more armored, resilient and available than NATO counterparts...
In such a case I'll say something in MadMat's fashion:
You can only blame the NATO countries that they had different idea of gunship helicopter's role on the battlefield and vision how it should be constructed.
Currently the Mi-24 in terms of capabilities and numbers is quite realistically represented in the game. It's a workhorse PACT chopper without much alternatives, so any nerfs other then price, would make PACT crippling in the Helo category.
It's not the stats of the Mi-24 etc. that is the problem, I think its the generally higher availability, coupled with multipurpose use and being a hard to kill decent platform. You can chase off a NATO helo with any gun, not so for Mi-24's.
With the higher income on most maps, PACT can generally bring in a crapload of them. Most games I play have tons of Mi24's/28 flying around. Nato has no wheeled AA, most are slow. PACT can fly around and pick stuff off easier.
And the price of Rolands means you cant have them all over protecting everything and they never keep up with moving units.
Point out a NATO wheeled 2800m AA, or one for 20points. NATO can't spam decent AA, and Chaps are too squishy and slow to have forward, and low availability unless you bring 2 cards
In a game with only tanks, I could see the Seahawk/Lynx being OP, but since its not the Mi24 etc are much more useful in general.