BMP-3 vs BMP-2 Obr 1986

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wekwek_noob
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BMP-3 vs BMP-2 Obr 1986

Postby wekwek_noob » Thu 29 Aug 2013 14:03

I am in a dilemma. I just made a USSR Armored Deck. The Tank Choices are T-72s. The Artillery is Rocket Arty. AA is armored AA that can shoot on move. Helos are your regular Hinds and Vehicles are the Norovs and BMPT.

The real core of this deck would be the mechanized infantry coming with it. What my plan for this deck is a fast assault getting started off by Uragans, followed by waves of T-72As with Mechanized Infantry supported by Armored AA and hard hitting flankers.
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Re: BMP-3 vs BMP-2 Obr 1986

Postby Ribar » Thu 29 Aug 2013 14:10

That depends do you want to spend 55 or 70 points on your IFV.

I use both of the IFVs mentioned.The BMP-3 is my weapon of choice when I want to assault infantry positions cause of its heavy main gun capable of clearing infantry and atgms from safe distance,though I think that BMPT presence you mentioned is more than enough as a support so I would go with BMP-2 Obr 1986.

Then again,it is only if I would need to choose between those two,otherwise my clear choice is BMP-1D or BTR-60PB with expensive infantry.
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Re: BMP-3 vs BMP-2 Obr 1986

Postby Bryan » Thu 29 Aug 2013 14:12

Obr. 1986
BMP3s are too expensive, they are too....squishy. Often I see BMP3s as point giveaways. obr. 1986 works alot better,

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Re: BMP-3 vs BMP-2 Obr 1986

Postby libbmaster » Thu 29 Aug 2013 14:41

One card of Motorselki in BMP-1D's, one card in BMP-3's. (Both at the highest vet. available).

BMP-1D's are cheap and quite powerful against infantry in CQC, and no slouch against vehicles at those ranges ether. Send them in first with the BMPT's to soak fire and clear towns and forests with their infantry. If you need grunts on the cheap, then call them in with the BMP-1D.

BMP-3's have the only IFV mounted 2800m ATGM in the game. They are your fire support element. Their ATGM is perfect for sniping other ATGM vehicles, (I've seen them murder TOW 2's) and the range on their gun is perfect for supplementing your BMPT's. Try to keep them behind your force, where they can leverage their extreme range, but in a pinch they can be used as an Impromptu BMPT for wining tank on tank forest battles and stopping helo rushes. (Because of their fantastic auto cannon).

They are also good at the start of the game, as you can put a full platoon if infantry and mildly squishy 2800m ATGM carriers on the field and have them reach their destination at the same time.

If you have a deck slot left over, I would also suggest taking spetz or grunts in a BTR of your choosing. Because sometimes, you gotta go fast.

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Re: BMP-3 vs BMP-2 Obr 1986

Postby wekwek_noob » Thu 29 Aug 2013 14:45

BMP-1Ds are not enough. I need more stopping power hence Im getting purely BMP-3s or BMP-2 Obr 1986.

Im favoring the BMP-2 Obr1986 though. The T-72s would take the hit and I can sustain losses.
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Re: BMP-3 vs BMP-2 Obr 1986

Postby Kin-Luu » Thu 29 Aug 2013 14:48

I use both.

The BMP3 to abuse those long range ATMGs and to roflstomp NATO infantry in cities.
The BMP2 to support my heavies against NATO heavies.
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Re: BMP-3 vs BMP-2 Obr 1986

Postby another505 » Thu 29 Aug 2013 14:48

well, you have t72a only, so you want to have some atgm capability which ussr has a huge advantage on nato
i say you want to bmp3, to give support in the max range for your tanks
to take out the biggest targets , tow2 humvee, leopards , or even the once feared in the forum , crying OP! Chimera! :D

but also get 1 card of bmp1d with motoshrelki , they can rush in , then quickly unload
the bmp1d can suppress everything!
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Re: BMP-3 vs BMP-2 Obr 1986

Postby wekwek_noob » Thu 29 Aug 2013 14:51

another505 wrote:well, you have t72a only, so you want to have some atgm capability which ussr has a huge advantage on nato
i say you want to bmp3, to give support in the max range for your tanks
to take out the biggest targets , tow2 humvee, leopards , or even the once feared in the forum , crying OP! Chimera! :D

but also get 1 card of bmp1d with motoshrelki , they can rush in , then quickly unload
the bmp1d can suppress everything!


I do have B1s and Bs if that counts as well. I also use both APCs but I need to specialize if I want cheaper, faster firing, harder hitting ATGMs to blow up enemy armor or long ranged ATGMs and a long ranged cannon to destroy enemy units that survived the Uragans.
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Re: BMP-3 vs BMP-2 Obr 1986

Postby Random » Thu 29 Aug 2013 15:15

BMP-3 everytime.
And I stopped using the BMPTs, don`t like them anymore, T-72/Norovs + Motostrelki & Spetsnaz do a better job.
The real tough choice is wheter you take 2x motostrelki in trucks and BTR(edit: and spets,obv) or 3x motostrelkis high vet and with 1 card of IFV.
Last edited by Random on Thu 29 Aug 2013 21:54, edited 1 time in total.

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Re: BMP-3 vs BMP-2 Obr 1986

Postby Korochun » Thu 29 Aug 2013 15:30

Random wrote:BMP-3 everytime.
And I stopped using the BMPTs, don`t like them anymore, T-72/Norovs + Motostrelki & Spetsnaz do a better job.
The real tough choice is wheter you take 2x motostrelki in trucks and BTR or 3x motostrelkis high vet and with 1 card of IFV.


Uh.

BMPTs aren't there just to fight infantry in forests, you know. They are actually there to murder light vehicles and helicopters.

A single well-placed BMPT can destroy an entire armored IFV column, for example, and mop up any remaining infantry. Or half of a helicopter rush.

That's why they are also great on advance: not only will they mop up infantry that opens fire, they will also murder the living crap out of any light expensive vehicles your tanks would waste precious time and ammunition killing. For example, LAVs.
Last edited by Korochun on Thu 29 Aug 2013 15:38, edited 1 time in total.

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