Index: List of Mods & Stuff for Modders
Re: Index: List of Mods & Stuff for Modders
Updated. Sorry for the long break, I wasn't around.
Re: Index: List of Mods & Stuff for Modders
Updated.
Updates will be less frequent from now on, even though I still aim for 1/month. Not sure if anyone from the community would volunteer to maintain the project or help out so that updates are pushed reliably. OP is also kinda bloated and should be reworked, I guess..
Updates will be less frequent from now on, even though I still aim for 1/month. Not sure if anyone from the community would volunteer to maintain the project or help out so that updates are pushed reliably. OP is also kinda bloated and should be reworked, I guess..
Re: Index: List of Mods & Stuff for Modders
Hi, I'm basically around most of the time, checking global section and modding section, I can if at some point you can't continue to update the thread, do it.
If you need someone more specialist or maybe more active on forum, maybe Narcississtic Black, The W:AB Noob or Darkmil would be able if they are willing to, to maintain the thread.
Btw, thanks for updating it so far
If you need someone more specialist or maybe more active on forum, maybe Narcississtic Black, The W:AB Noob or Darkmil would be able if they are willing to, to maintain the thread.
Btw, thanks for updating it so far


Re: Index: List of Mods & Stuff for Modders
There's no special knowledge in Modding needed, just a good overview of what happens and dedication to regularly update the topic. Thanks for your offer, I'll contact you when I will run out of time 

Re: Index: List of Mods & Stuff for Modders
I feel very sorry about that we can't load or edit Appearance Model here. Why would EUG do this, isn't it the best way to keep the game alive that they release an official modding tools ? I just can't figure it out. Model problem have made too many modders quit.
Re: Index: List of Mods & Stuff for Modders
OP has been updated. All mods not showing activity in 2017 have been moved automatically to Outdated. Campaign mods have been tagged.
Re: Index: List of Mods & Stuff for Modders
OP updated. Campaign mods have been regrouped into a category. Anyone can enlighten me whether any of the campaign mods still works?
The low activity leaves us with many mods where the author seemingly abandoned the project, thus I've introduced the tag [Active] to mark such mods where the author was active in the past 30 days and their mod should work reliably with the latest version.
Considering that's only two (Spectre_nz and Sireyn; Edit: Looks like one of Zomba69's campaign mods is still active, too), this is an easy hotfix to cover up the mess the OP is right now .. any mod not tagged as active is probably dead.
When I find some time, I'll clean the OP up and move all outdated mods into the spoilers.
Edit: I merged Total redo and Normal mod category. Thus, we got campaign mods and normal/other mods now. Furthermore, I've temporary introduced the tag [Dead] to mark mods which are not compatible with the latest version. I'm not sure whether to go with these tags or simply move outdated mods to the spoiler..
The low activity leaves us with many mods where the author seemingly abandoned the project, thus I've introduced the tag [Active] to mark such mods where the author was active in the past 30 days and their mod should work reliably with the latest version.
Considering that's only two (Spectre_nz and Sireyn; Edit: Looks like one of Zomba69's campaign mods is still active, too), this is an easy hotfix to cover up the mess the OP is right now .. any mod not tagged as active is probably dead.
When I find some time, I'll clean the OP up and move all outdated mods into the spoilers.
Edit: I merged Total redo and Normal mod category. Thus, we got campaign mods and normal/other mods now. Furthermore, I've temporary introduced the tag [Dead] to mark mods which are not compatible with the latest version. I'm not sure whether to go with these tags or simply move outdated mods to the spoiler..
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