WBA wrote:Is it possible to mod tank main gun rate of fire and aiming time values and if yes, then how?
You can modify the rate of fire in GameData/Gameplay/Gfx/Generated/Ammunition.ndf, find your ammo and modify TempsEntreDeuxTirs (time between shots). You can also modify TempsEntreDeuxTirs_Min and Max with positive values to have some random between each shots.
Aiming time is defined in the same file with TempsDeVisee.
WBA wrote:I have seen that some mods have increased step value from 100m to 200m or 300m to gain an extra penetration value, how can I do that?
This one can be found in GameData/Gameplay/Constantes/GDConstantes.ndf, variable is called DistanceStepToGain1APLevel.
To find your ammo, you can search your unite in GameData/Gameplay/Gfx/Generated/UniteDescriptor.ndf, find its WeaponManager and its 'Default' variable, this is your weapon. Go through GameData/Gameplay/Gfx/Generated/WeaponDescriptor and find the weapon, look for Ammunition variable in each turret and this is your ammunitions.