AtheistDane wrote:How do you change the amount of supplies in a FOB?
Inside everything.ndfbin, ID 118 TModernWarfareSupplyDescriptor, Instance 39140 controls FOB supply. The individual FOBs are mixed into TUniteAuSolDescriptor.
AtheistDane wrote:How do you change the amount of supplies in a FOB?
Boland11 wrote:Hi i'm having a bit of trouble putting US Marines into LAV 25's i can get them into them in the armoury but when using them in game i get a CTD.
What i've done -
Path : Everything.ndfbin>tuniteausoldiscriptor>9514>modules>
I've added a string map: transporter 83 : 10942 (false) - tmoduleselector (i just copied what was in the LVTP for the marines)
Path : everything.ndfbin>tuniteausoldiscriptor>10070>modules>transportable>transportlistavailableforspawn>
i've added object reference 81 9514 (true) tuniteausoldiscriptor
so i think i've added the lav 25 as a transporter in the first part and linked it to the marines in the second, From reading earlier the w:ab noob said that you have to add a load and unload button (which probably is why its crashing) how do you add these buttons?
if anyone can point me in the right direction that would be great. cheers.
RaduM wrote:Not really a question, more like a useful advice :
Don't set unit costs to 0 (zero). The game will crash.
( This message was brought to you by almost 2 weekend's worth of wasted effort until I figured out the above)
The W:AB Noob wrote:RaduM wrote:Not really a question, more like a useful advice :
Don't set unit costs to 0 (zero). The game will crash.
( This message was brought to you by almost 2 weekend's worth of wasted effort until I figured out the above)
really? it worked in W:AB...
BTW, what units are you setting to 0...
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