I made only few stats recommendations, most of the time it is only the unit name and some reference picture. I did give comments for things I modified, but I did not make a lengthy reasoning why certain units is chosen above others.
The Guideline while making this is:
1) Based on the roster already in game. Units in normal textcolor are from original roster
2) designed to complement NK. One example being China brings tracked MRL and NK brings wheeled MRL
3) Every time frame gets at least one unit. This means in most cases there will be 3 units for any given role.
4) Cutting out OOTF units. Most tabs are now free from 1991+ units, exceptions are INF, TANK which imo is really important and need to have some 90s units, also SUP got new arty pieces.
5) Further streamlining the roster by cutting out redundant equipment and try to emphasis the coalition level balance
Final unit count: 80 units,
1991+ units: 13
Future unicorn: 1
Color code:
Green: Units I added
Yellow: Units which could have stayed, but due to the reason given in comments left
Red: Shouldn't be in game
LOG
Spoiler : :
INF
Spoiler : :
SUP
Spoiler : :
TANK
Spoiler : :
REC
Spoiler : :
VEH
Spoiler : :
HEL
Spoiler : :
AIR
Spoiler : :
Comments and feedbacks are welcomed.