Efficient Shot + Hunt = Broken, bug?

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Efficient Shot + Hunt = Broken, bug?

Postby JoonasTo » Sun 27 Jun 2021 20:50

When a unit with efficient shot enabled is on a hunt command and encounters a target with armour it can not penetrate it will stop and wait for the opposing unit to kill it. It should keep advancing until it has gotten close enough to penetrate or sees something else it can fire upon.

Example. BA-10M is given attack move over an open field. It sees an opposing Sherman. It will stop and wait for the Sherman to kill it.

What it should do:
Drive forward until it can either penetrate the armour of the Sherman or it identifies another target it can fire upon.
The psychotic Finnish wood-elf

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