Soldier Animations (Fences)

DaBiggy
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Soldier Animations (Fences)

Postby DaBiggy » Mon 22 Jun 2015 10:53

Hi,
Ive seen a couple of videos now of the Beta and one thing caught my attention. Soldiers simply run THROUGH fences. They don't jump over them or climb them, they simply clip through them.

With playing Company of Heroes 1 & 2 to quite some extend, I thought this is really disappointing...

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QShadow
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Re: Soldier Animations (Fences)

Postby QShadow » Wed 24 Jun 2015 08:32

Release has been pushed back to September stuff like that is subject to change.
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ThatGuyTheGreat
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Re: Soldier Animations (Fences)

Postby ThatGuyTheGreat » Wed 24 Jun 2015 12:59

QShadow wrote:Release has been pushed back to September stuff like that is subject to change.

Same is true in RUSE and all Wargames, pretending it will change does not mean it will change.
I’d rather die standing up than live on my knees.
Stephane Charbonnier (1967-2015)

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QShadow
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Re: Soldier Animations (Fences)

Postby QShadow » Wed 24 Jun 2015 18:14

Only that RUSE and Wargame had an extremly greater scale where you usually didnt saw your infantry close up.
And its not pretending, either it will change or it wont.
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D-M
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Re: Soldier Animations (Fences)

Postby D-M » Sat 27 Jun 2015 19:41

Well, animation has never been a strong point of the IRISZOOM engine but from what we have seen in the last update, it's getting better. Who know, they might had one ?
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