[BUG] Tigre/Ninja broken(Confirmed to be fixed on a future patch)

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AndreB
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[BUG] Tigre/Ninja broken(Confirmed to be fixed on a future patch)

Postby AndreB » Wed 9 Sep 2015 22:28

1- Tigres dont shoot their anti vehicle missiles when attack moving at all, only when right clicking.
2- Ninjas dont shoot their missiles at aircraft at all, only when right clicking and even then it takes too loong.
3- Tigres dont shoot at aircraft when attack moving at all, only when right clicking.
4- Tigre dont shoot anti building missiles at all, when vehicle missiles are upgraded.
Last edited by AndreB on Wed 23 Sep 2015 18:37, edited 2 times in total.

Onyx
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Re: [BUG] Tigre/Ninja broken in every way

Postby Onyx » Thu 10 Sep 2015 03:06

I have various replays in detail comparing when you right click a Tigre showing the missiles, and when you don't just using it's basic attack as if it has no upgrades. Unless you're really close sometimes it works. Sometimes it doesn't
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Deathmonolith
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Re: [BUG] Tigre/Ninja broken in every way

Postby Deathmonolith » Thu 10 Sep 2015 12:17

Hello everyone !

That is strange. Due to several bug reports about the Tigre, we test this unit with particular caution, but such bugs never occurs on our side. But if it does on your end, then it should be fixed. It would be great if you could give us your replays showing that bug, and we'll do our best to reproduce it, find what is wrong, and give you new, bug free Chimera Helicopters !

Cheers,

EugSupport
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AndreB
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Re: [BUG] Tigre/Ninja broken in every way

Postby AndreB » Thu 10 Sep 2015 16:44

Deathmonolith wrote:Hello everyone !

That is strange. Due to several bug reports about the Tigre, we test this unit with particular caution, but such bugs never occurs on our side. But if it does on your end, then it should be fixed. It would be great if you could give us your replays showing that bug, and we'll do our best to reproduce it, find what is wrong, and give you new, bug free Chimera Helicopters !

Cheers,

EugSupport


Thanks for answering, heres the replay
http://www.gamereplays.org/actofaggress ... &id=306438

You can see the following in that replay at these timings and the place is around the middle of the map:

1- Ninjas when idling (THEY DONT HAVE HOLD FIRE ON) dont auto shoot correctly
Timings: 15:15 and 15:33
2- Ninjas do shoot correctly when just ordering to move towards the aircraft though they do take some time.
Timing: 17:50 and 18:06
3- Ninjas right clicking on aircraft dont follow aircraft they think they are on range? but 90% of the missiles miss or dont shoot?
Timing: 23:41

4- Three Tigres versus two losats dont shoot anti vehicle missiles with the sight and vision upgrade only when right clicking they had all upgrades researched.
Timing: 34:50 -> 36:19

Onyx
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Re: [BUG] Tigre/Ninja broken in every way

Postby Onyx » Fri 11 Sep 2015 10:53

If you need another replay let me know!
I have a replay testing only Tigres in different scenarios, all fully upgraded and explaining the difference in length when you right click and when you don't. Let me know if you'd like that posted as well.
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AndreB
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Re: [BUG] Tigre/Ninja broken in every way

Postby AndreB » Fri 11 Sep 2015 16:29

Onyx wrote:If you need another replay let me know!
I have a replay testing only Tigres in different scenarios, all fully upgraded and explaining the difference in length when you right click and when you don't. Let me know if you'd like that posted as well.


More replays wont hurt ;)

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nyxstef
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Re: [BUG] Tigre/Ninja broken in every way

Postby nyxstef » Tue 15 Sep 2015 00:29

Don't have my replay, but fully-upgraded Tigre is definitely bugged.

They only automatically shoot their AT missiles & rockets when completely stationary; moving & attack-move will result in Tigre only using its auto-cannon and AA missile.
R.I.P AoA (Sep 2015 - Oct 2015) :(

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Tiger helicopter bug (Bugreport)

Postby ViperSixEleven » Tue 15 Sep 2015 21:20

Hi,

the Tiger helicopter don't uses his missile weapons automatically, after the "Mast Mounted Sight" upgrade. It still uses its cannons, but it is needed to give an explicit attack order on one specific enemy unit so it uses prior upgraded AT or AA missiles.

To recreate the issue:

- Chimera faction in skirmish
- Any map
- Build a Tiger
- Upgrade AT missiles
- Upgrade AA missiles
- Test attack capabilities (Tiger attacks tanks automatically on the flyby)
- Upgrade Mast Mounted Sight
- Test again -> It only uses its cannons to attack e.g. tanks

This is really annoying :-)

Thank You for the fix in advance
Last edited by [EUG]MadMat on Tue 15 Sep 2015 23:59, edited 1 time in total.
Reason: Merged with existing thread

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DrunkenCyclop
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Re: [BUG] Tigre/Ninja broken in every way

Postby DrunkenCyclop » Wed 16 Sep 2015 16:30

Hello everyone,

After some internal testing, we finally found where the problem was, and the devteam is currently working on fixing it !

Cheers,
EugSupport

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nyxstef
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Re: [BUG] Tigre/Ninja broken in every way

Postby nyxstef » Thu 17 Sep 2015 15:55

Finally! I can kite again using Tigres 8-)

Thanks dev
R.I.P AoA (Sep 2015 - Oct 2015) :(

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