Skirmish map bug

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jaffedream
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Skirmish map bug

Postby jaffedream » Sun 10 Apr 2016 17:08

I have installed patch v335, cartel AI does not build anything or just build a refinery on the map of guardian rift,I remember cartel AI can develop the base on the map in the early version.

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Re: Skirmish map bug

Postby torinus » Sun 10 Apr 2016 17:18

jaffedream wrote:I have installed patch v335, cartel AI does not build anything or just build a refinery on the map of guardian rift,I remember cartel AI can develop the base on the map in the early version.

Damn, you people are playing that crappy map even in skirmish :D

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Re: Skirmish map bug

Postby jaffedream » Mon 11 Apr 2016 05:49

torinus wrote:
jaffedream wrote:I have installed patch v335, cartel AI does not build anything or just build a refinery on the map of guardian rift,I remember cartel AI can develop the base on the map in the early version.

Damn, you people are playing that crappy map even in skirmish :D

actually,I have played every map in skirmish mode.

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Re: Skirmish map bug

Postby McNash » Mon 11 Apr 2016 07:50

Ok, I checked the map and yes, Cartel's AI constructs nothing, when leaving I just had a very small moment where I could see the AI's interface, and I noticed it has deployed a refinery green indicator next to the HQ, but the skycrane couldn't start construction. I imagine there is a sort of code which forbids the AI from building a structure too close to another in order to avoid a blockade but on the other hand the AI always tries to construct the mainbase buildings as close as the HQ as possible, right? Eugen please patch that.
Image

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[EUG]MadMat
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Re: Skirmish map bug

Postby [EUG]MadMat » Mon 11 Apr 2016 09:27

What is "the" map you're talking about?
Is it a specifi one? Which settings?
As I'm typing this, I'm watching a Cartel AI deploying its base normally on Lucha Libre ...

Do you have more details/replays?

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Re: Skirmish map bug

Postby Megiddo » Mon 11 Apr 2016 10:38

Saw this twice on "Lucha Libre" with a Chimera AI. Couldn't say what side of the map it was (up or down), but it happened the two times when the Chimera AI had the starting point on the right.

The HQ was there, then the AI built his first refinery as usual, but then it wasn't able to build the Barracks. The "Ghost" building was placed at the corner of the street/crossroad, right next to the HQ, but the constructor wasn't able to start the building. Maybe because some place was missing, idk.

The second time, the AI hasn't even been able to place the "ghost" building before construction. Same exact corner of the street, right next to the HQ. The AI constructor unit stayed stuck here, right in front of this street corner.

Here is a pic :
Image

Also, there is something with the size of the mini map sometimes. the representation seems too big, and some oil field dots sometimes disappear when we rotate the mini map. Happens sometimes on other maps too, but this second point is not a big deal. just a bit bothering when we want to validate some orders on the mini map.
That's the saddest part of the story. I was getting used to think, after nearly three decades of its existence, that the word "Strategy" was the main cornerstone of the RTS genre and golden age.

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Re: Skirmish map bug

Postby McNash » Mon 11 Apr 2016 20:24

[EUG]MadMat wrote:What is "the" map you're talking about?
Is it a specifi one? Which settings?
As I'm typing this, I'm watching a Cartel AI deploying its base normally on Lucha Libre ...

Do you have more details/replays?


It happens in Guardian Rift, play vs a Cartel AI and you will notice it constructs nothing.
Image

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jaffedream
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Re: Skirmish map bug

Postby jaffedream » Tue 12 Apr 2016 08:15

[EUG]MadMat wrote:What is "the" map you're talking about?
Is it a specifi one? Which settings?
As I'm typing this, I'm watching a Cartel AI deploying its base normally on Lucha Libre ...

Do you have more details/replays?


the map is guardian rift,not Lucha Libre.

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[EUG]MadMat
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Re: Skirmish map bug

Postby [EUG]MadMat » Tue 12 Apr 2016 10:58

So, we've nailed the bug, it will be fixed in an upcoming patch.

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Re: Skirmish map bug

Postby Opticalx » Tue 12 Apr 2016 18:52

[EUG]MadMat wrote:So, we've nailed the bug, it will be fixed in an upcoming patch.


So your extending the beta?
Youtube - Opticalx

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